
After it was made known that Heavy Rain had sold over 1.5 million copies just a few months after being released, Quantic Dream boss, David Cage had become more of an important voice in the gaming industry. Not that he wasn’t already, but when you’ve created a new IP that has created a new genre of games, one that many thought would fail but yet managed to garner widespread critical success and blow away all expectations at retail, people start to listen more intently to what you’re saying.
Cage was speaking recently about the advent of motion gaming, and what he thinks about the incessant drive in that direction by the companies. To him, it’s not a bad thing, but if content is not created to keep the right people interested, it’ll eventually fall apart.
For him, “content is key to everything.”