The Industry is stalling in terms of innovation, says David Cage, and he thinks developers are not trying hard enough to help alleviate the stagnation.
Posts Tagged ‘David Cage’
David Cage and his Quantic Dream development team delivered Sony gold with Heavy Rain. The game, one that created its own genre, wasn’t expected to do much more than a million units in lifetime sales. But it’s already done 2 million units, and will probably sell past three million when all is said and done. It’s also been the recipient of many awards, and have made creator David Cage a star in the gaming industry.
Obviously, Sony’s not allowing such talent to just breakaway, and Cage has already said that their next game, a PS3 exclusive, is under development. A game that we might have the privilege of beholding at this year’s E3 in June.
David Cage’s latest game Heavy Rain has seen massive success on Sony’s console, selling well past 2 million units and looking to top 3 million in its lifetime. Since that occurrence, the Quantic Dream boss has been talking quite a lot, but his latest comments have gotten the attention of many Team Bondi fans when he said the specially-developed Motion Scan technology employed by the studio is a “dead end”, and that his studio’s own technology is ahead.
PlayStation 3 is the best console in the world gushes Quantic Dream boss David Cage, and Sony has the best first party studio’s anywhere.
All this praising comes as word broke that Cage and his team would be developing yet another PS3 exclusive, hot on the heels of Heavy Rain’s both critical and financial successes.
After it was made known that Heavy Rain had sold over 1.5 million copies just a few months after being released, Quantic Dream boss, David Cage had become more of an important voice in the gaming industry. Not that he wasn’t already, but when you’ve created a new IP that has created a new genre of games, one that many thought would fail but yet managed to garner widespread critical success and blow away all expectations at retail, people start to listen more intently to what you’re saying.
Cage was speaking recently about the advent of motion gaming, and what he thinks about the incessant drive in that direction by the companies. To him, it’s not a bad thing, but if content is not created to keep the right people interested, it’ll eventually fall apart.
For him, “content is key to everything.”
Heavy Rain was a success both critically and commercially for both Sony and Quantic Dream. Obviously the developer now has the go ahead to work on whatever they like, and according to company boss, David Cage, they’re now working on two new projects.
And as for Heavy Rain fans, they’ll be surprised.
Cliff Bleszinski has said time and time again that he really loves Heavy Rain. The developer has gone as far as to say “[Heavy Rain] has created a new genre.” But there are certain elements in the game he thinks could have been down better.
Especially the way the children in the game act, according to Bleszinski, David Cage and his Quantic Dream team didn’t do enough to avoid the “uncanny valley”.
Sony’s adult-themed thriller Heavy Rain now out on PlayStation 3 has proved to be a polarizing experience for gamers. Writer and Director David Cage explains why there’s a need for a shift toward adult-focused video games, and how some of life’s scariest moments can be effectively portrayed through an interactive experience.