Thursday, May 9, 2013

David Cage – L.A. Noire Tech A “Dead End”, Quantic Dream Leads The Way

David Cage’s latest game Heavy Rain has seen massive success on Sony’s console, selling well past 2 million units and looking to top 3 million in its lifetime. Since that occurrence, the Quantic Dream boss has been talking quite a lot, but his latest comments have gotten the attention of many Team Bondi fans when he said the specially-developed Motion Scan technology employed by the studio is a “dead end”, and that his studio’s own technology is ahead.

That’s Cage in his own words speaking to CVG, adding that’s exactly what he feels.

“I think [Motion Scan is] an interesting solution to a problem for now. But it’s also an interesting dead end,” Cage told the site.

“That’s exactly what I feel. Their technique is incredibly expensive and they will never be able to shoot body and face at the same time.”

Quantic Dream already provides motion capture services to game developers and cinemas, but he adds they’re already able to do more than just Motion Scan.

“We see a huge difference between shooting the face and body separately and shooting everything at the same time. Suddenly you’ve got a real sense of acting that is consistent. You can’t imagine how related what you say with your face is to what your body does,” said Cage.

“[MotionScan] will never be able to do that.”

“I think L.A Noire looks good – honestly, it does – but I don’t think they’ll go much further than where they are.

With the technology we use, we can improve; there is a lot of room for improvement and we hope to show very soon where we are now.”

Cage’s new game is not known, only that it’s apparently being called “Fiv5“.

About Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!
  • nick

    less talky more showy!

  • Ernice Gilbert


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