The relationship between top publisher/devloper Rockstar, and L.A. Noire developer Team Bondi has gone down south as of recent, but the latter firm’s boss still finds room to praise Rockstar for taking a chance on L.A. Noire, after Sony’d ditched the title because it had gone way over budget.
Although PS3′s Blu-ray capacity is 50Gb on a dual-layered disc, Team Bondi’s said that it had to cut content from its investigative/action title, L.A. Noire, because there was simply too much content to fit on one disc.
Rockstar’s sent live a trailer for Reefer Madness, the final DLC for LA Noire. Quench it below the break.
Team Bondi and Rockstar’s relationship was dealt a great blow when an expose about overworked staffers at the Sydney-based studio rocked the gaming world last week, and now another report has surfaced, this one talking of Rockstar’s “disdain” for Team Bondi, and how said studio will have to find another publisher for its next title.
Rockstar’s just confirmed L.A. Noire will launch on PC this fall.
Rockstar’s unleashed the L.A. Noire DLC dubbed Nicholson Electroplating for PSN and XBL.
In the days of PS2, Sony controlled the gaming business. The entertainment company back then, was dominant in every way. PS2 was the most popular console by far in its time, and exclusive after exclusive made their way onto said platform. From Grand Theft Auto To Final Fantasy XIII, from Metal Gear Solid to Onimusha, PS2 was the console to own and Sony was the firm to be aligned with. But things have changed, of course. We’re now in the seventh generation of consoles where Microsoft and Nintendo are major players with both, as of now, selling more hardware than Sony.
Yet some companies still opt to make exclusive games for PS3 even if there’s much more cash to be had by going multiplatform. Sucker Punch for example has worked solely on PS3 this generation although they’re not owned by Sony, and the recently announced Dust 514 by CCP are just two examples of the many exclusive games coming to the console in such a hostile market from third parties. L.A. Noire and Agent, two Rockstar games were promised by the developer as PS3 exclusives, but later we found out they’re also coming to other platforms. It’s a sad history of broken promises.
You can’t keep a good game down.
Onto Xbox Live Rockstar’s released its infamous online pass system without fanfare, and in the process, future L.A. Noire DLC has been detailed.
Rockstar played “dirty” with Sony yesterday when it claimed the recent overheating of PS3s while playing L.A. Noire was caused by the console’s latest firmware update. Sony shot back hard forcing the developer to backpedal, and today with more ammunition, the firm said L.A. Noire’s also causing problems on Xbox 360s.
Numerous gamers have complained of their PS3s shutting down and “acting like a maniac” while playing L.A. Noire, so in an effort to cast the blame anywhere but on itself, Rockstar said PS3 firmware update 3.61 was the cause of the situation. Since then, Sony’s answered vehemently to the developer’s claim, forcing the popular studio to retract its accusation.
It’s becoming increasingly hard to find a copy of L.A. Noire at retail outlets, as gamers are buying the Team Bondi-developed action/investigative title in droves. Meanwhile, Take-Two stock has skyrocketed since the game’s reviews went live, and it appears Rockstar’s done it again.
L.A. Noire’s not out until next Tuesday in the U.S., but already reviews are starting to trickle in. The latest is from Australia’s GameInformer magazine, and apart from delivering one of the best one-liners ever, the publication gave Team Bondi’s latest game a near-perfect score.
If you thought you’d be waiting another week before you started seeing L.A. Noire reviews hit the internet, you’re in for a pleasant surprise, as the first review’s live now.
IGN’s sent live a video preview of L.A. Noire, showing clips of different portions of the action/investigative title. Get it below the break.