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Rockstar Online Pass Now Live, L.A. Noire DLC Detailed

by Ernice Gilbert on May 31st, 2011, under Hot, News, Rockstar, Take-Two

Onto Xbox Live Rockstar’s released its infamous online pass system without fanfare, and in the process, future L.A. Noire DLC has been detailed.

The online pass will allow gamers full access to all of the case missions and suits that were available as part of pre-order bonuses for retailers in the U.S. and UK when they become available, and weighs in at 108Kb. It’ll set you back 800 MS Points for a limited time. The same should arrive on PSN once the store reopens, and will probably cost about $10. After the launch incentives, expect the price to climb $12/960 MS points.

Once the pass is purchased, it’ll allow users to download the DLC for free instead of downloading them separately. All pre-order DLC, including the two cases – The Naked City and A Slip of the Tounge – as well as the Badge Pursuit Challenge, the Broderick detective suit, Sharpshooter suit and the Chicago Piano Machine gun are available right now. Get quenched through here.

Without the pass, the cases will cost $4,00/320 MS points, while the Badge Pursuit Challenge and the suits will cost $2/160 MS points and $1/80 MS points respectively.

The other portion of DLC, The Nicholson Electroplating, will launch on June 21st. Reefer Madness, which is a new Vice case, will launch on July 12th. Both cases will set you back $4/320 MS points without the Rockstar pass.

Here’s Rockstar boss Sam Houser:

“With its blend of real crime influences and noir atmosphere, L.A. Noire contains boundless potential for new stories and new cases.

The four new cases are strong standalone stories that sit perfectly alongside the main game.”


  1. Tue, 31st May 2011 at 8:41 am

    If you didn’t see this coming then you are Blinder than a blind man. LOL!!! All the hacking, piracy and jailbraking of consoles was gonna have some sort of affect on the industry. And this my friends is one of them. I don’t care really…I never buy used or bootleg games. So all the online passes and stuff are fine by me.

  2. Tue, 31st May 2011 at 8:47 am

    I don’t make a big deal of it either, but many gamers do. Yet they fail to see how big an industry is used games…..and the developers score nothing…And I’m not sure they should but it’s still a hot debate. As for the hacking and stuff, yeah, we’re now reaping the “benefits”.

  3. Tue, 31st May 2011 at 10:44 am

    What some folks don’t realize is sometimes it’s better to just go along with the system….tryin’ to fight it just makes matters worse.

  4. Tue, 31st May 2011 at 11:37 am

    Agreed. I’ll have to go along with it this time, and honestly it’s not that bad…

  5. Tue, 31st May 2011 at 9:09 pm

    I just hate how companies complain about people buying used games, but charge us an arm and a leg for dlc that should have been in the game to begin with. A lot of games come with the dlc already on it and you have to pay to unlock it. Bioshock 2 got caught with this, and I know some other games do this, such as MAG, but they gave it away for free, but why didn’t they just have in the game. They want the customer to treat them right, well they need to treat the customer right. It is a 2 way street. My favorite company so far, in regards of DLC, is Gearbox and what they did with Borderlands DLC. I paid $10 for DLC that could almost be considered full games, other than Mad Moxi’s, but Activision charges $15 for 3 or 4 maps and some of them are just remakes of old maps. If the consumer did not feel as if they were getting cheated, they would not resort to buying used games. I never bought used until this generation because I never felt like I was getting ripped off, but now I can’t trust any game and they are big investments, and if I feel like the company is going to cheat me by selling me an unfinished game, then I am going to cheat them by buying used.

  6. Wed, 1st Jun 2011 at 5:02 am

    things that got left on the editors floor is fine, but when they charge for things that are already on the game thats when people get the shits!
    dunno if ill get this or not, i did not enjoy LA Noire anywhere near as much as i was expecting.
    good game, but no where near as good as it could of been!
    facial system is seriously flawed too.
    allot of the time a suspect would keep a dead straight face, no twitching nothing still as a dead man.
    so i say true, when you were suppose to go doubt.
    then 2 questions later he does the EXACT same as in the previous question so you would think if 1 + 1 = 2 today then it would be the same result tomorrow.
    so you go doubt because thats what it was last time, and it was suppose to be truth.
    what the?
    today 1 + 1 = 2, tomorrow 1 + 1 = 87.
    another problem is the evidence.
    on quite a few occasions i would have 2 pieces of evidence almost EXACTLY the same!
    for instance i had a torn page with some writing, or a diary and in that diary the exact same message.
    so how are you suppose to know which one to use?
    another problem, sometimes the evidence that is obvious is wrong.
    allot of the times id know someone was lying, present the evidence i was 100% positive on, and get it wrong.
    then i look up a guide and see i should of presented the evidence that made absolutley no sense!
    perfect example a lady says there was another women in the car with her, your suppose to go lie and present the torn undies.
    how the ^%$# does torn undies prove thats a lie?
    allot of the time the obvious evidence is wrong, and the evidence that has absolutely nothing to do with the case is the correct choice.
    thats why i say you can really tell this is team bondis first game.
    theres allot of inconsistencies, things that make zero sense!
    then theres the poor choices in the story, the moments your about to make a massive breakthrough then something happens and your on a new path.
    its like your on your way to disney land, then just before you enter the gate you get knocked out then find yourself in india.
    your like what the blazing hell happened!
    how the hell did i get here!!!!!???????
    its such a shame because they worked so hard on making it feel like your really in that era, the cars, the music, the buildings, the fashion, even the bloody newspapers look like from the time!
    even the crimes are based off crimes in that time!
    its as period accurate as it could possibly be, its a shame they had to go destroy all that hard work, with what should of been the best part of the game!
    the detective work!

  7. Wed, 1st Jun 2011 at 6:38 am

    Could have been better, but I guess that’s where L.A. Noire: The Second comes in?

  8. Wed, 1st Jun 2011 at 10:08 am

    yea, hopefully by then they will have all the niggles ironed out.
    but will be waiting till cows learn how to jump over the moon for it!
    yea all the tech is developed, but to write a multi waiving story, and do the research to make it period accurate would take at least 3 years.
    i hope they get all the budget they need, and this time dont hold back to cater to the casual crowd!

  9. Wed, 1st Jun 2011 at 10:20 am

    They should get a bigger budget next time around for sure.

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