id Software’s doing all it can to make RAGE stand out amongst the other shooters in the wild. In fact they’ve gone out of their way to make the game unique by offering “driving, shooting and RPG elements”. But according to creative director Tim Willits, some fans drive him nuts because of their attitude.
Posts Tagged ‘Fans’
“Our community is hugely important to us. Not just the BioWare Social side – also stuff like Twitter and Facebook.
Our fans are really who we build the game for. They are the most important people in our lives and we listen to them probably more than any other developer that I’ve ever seen.
Every piece of feedback that crawls across the forums, I read it. As much as humanly possible, we act on it.” – Mass Effect producer Jesse Houston speaking to Gamespot.
Ever since E3, there’s been virtually no more information from EA or DICE concerning Battlefield 3 apart from the PS3 footage of the game released on Jimmy Fallon a few weeks ago. And it’s been more defending than promoting for the developer after many fans expressed disappointment in what was shown. So DICE has gone quiet, then, releasing nothing new, with Community Manager Daniel Matros confirming the stalemate, saying “we’ve answered all we want to answer now, and that “more will be answered later on.”
Well some fans are rather infuriated by this, and have lashed out at DICE with some scorching words.
The closer we get to the launch of Battlefield 3 in October, the more we’re getting to know about the game. It’s also becoming more frustrating to handle the plethora of fans who are seeking answers for questions deemed relevant, and although Rendering Architect at DICE Johan Andersson has taken a hiatus from answering those questions, the studio’s community man has not.
When Final Fantasy XIV came out, Square-Enix didn’t want websites to review the game because, according to them, it wasn’t ready for a review. But my God, if a game’s not ready to be reviewed, why release it? It doesn’t make any sense.
Websites went ahead and reviewed the game anyway, and to make long story short, they failed it, pretty bad. Those who reviewed the game weren’t the only ones disappointed with the Massively Multiplayer Online (MMO) game, however, and for one major fan of the company, who also happens to own some Square-Enix shares, enough was enough.
He sold it all, causing a temporary drop in the company’s stock that’s valued around US $2.6 billion on Wall Street.
In life, there are needs and wants. It’s simple: some things you can live without and some things you just can’t go through life without them. What would you do if you had no water in your home for weeks, and there was no place to access any? You’d most likely become sick and die, eventually. Or what if there was no electricity for months, what would you do? In the past, people lived without power for all there lives, and some, in remote parts of the world, still do. But we in the West would lose our minds over such a situation.
The two scenarios I just described would normally fall under the category of needs.
I don’t know of one gamer who’s happy with the way Activision conducts itself. Just mention the company’s name and bad memories start showing up in forums, and on websites, through comments all over gaming’s web.
It’s not something the number one publisher is proud of, and according to COO Thomas Tippl, he’d like to improve the relationship between them and the community.