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Posts Tagged ‘Poor Sales’

THQ Q1 Results – Company Suffers Massive Loss, Is This The End Of The Red Faction Series?

by Ernice Gilbert on July 27th, 2011, under Hot, News, THQ

THQ first quarter results didn’t paint the publisher in a very positive light, and Brian Farrell, THQ President and CFO shared his disappointment in the company’s investors call, saying as a company, they’re disappointed with the overall performance of released games.

Bulletstorm Didn’t Make Epic Games Any Money, But The Firm Has No Regrets

by Ernice Gilbert on July 23rd, 2011, under Epic Games, News

Mike Capps, president of Epic Games, has brought out into the open that People Can Fly’s shooter, Bulletstorm didn’t sell well at all, hence netting the firm no profits. However they’re at peace with the results, adding there’s been “no regrets”, and what they do next with People Can Fly “will be great”.

Duke Nukem Sales Disappointing, Says Pachter

by Ernice Gilbert on July 6th, 2011, under Hot, News, PC, PS3, Take-Two, Xbox 360

Wedbush Morgan Securities analyst Michael Pachter, has lowered the forecast for Take-Two in light of Duke Nukem’s poor sales showing, saying they don’t think it’ll sell close to their first estimates of 3 million.

Killzone 3 Is Poorest Selling Title In Franchise History On PS3

by Ernice Gilbert on July 4th, 2011, under FPS, Hot, News, PS3, Sony

Guerrilla Games and Sony must be thinking a few things at the moment. Firstly, ‘what went wrong’, and secondly, ‘what should we do with the Killzone franchise’. That’s because after being dubbed PS3′s best shooter, generating hype more than any other, Killzone 3 is still the franchise’s poorest selling title on PS3, failing to crack the 2 million sold mark after being on the market for five months.

Bulletstorm Sales “Disappointing”, Says Analyst

by Ernice Gilbert on March 11th, 2011, under EA, Epic Games, Hot, News, People Can Fly

Sometime last year, when Bullestorm came on the scene, myself and GT user ExclusivesMostly were talking about the game’s weird release date, and how EA should push it forward or backwards because Killzone 3′s date was established first.

Well, the devs didn’t listen and decided to release on February 22nd, same day a PS3 exclusive Killzone 3. As a result, sales of Bullestorm has suffered, and analysts are starting to share their thoughts on the game’s abysmal showing.

Enslaved Failed Because Of Bad Timing, Sequel Might Happen

by Ernice Gilbert on February 14th, 2011, under Namco Bandai, News, Ninja Theory

According to Namco Bandai, the reason Enslaved: Odyssey To The West failed to sell less than 500,000 copies is because it was released at the worst possible time. The publisher also left room for a sequel.

Confirmed: Enslaved Sold Less Than 500,000

by Ernice Gilbert on February 3rd, 2011, under Namco Bandai, News, Ninja Theory

Like I said in another article, Enslaved: Odyssey To The West sold less than half a million copies, and today Namco Bandai’s come out and confirmed it.

Enslaved Now Being Sold For Dirt Cheap On Amazon

by Ernice Gilbert on November 10th, 2010, under Namco Bandai, News, Ninja Theory

This is not the way I thought it would end. But hey, it benefits you the gamer, because today you’ll be able to purchase Enslaved: Odyssey To The West on for only $25.

Yeah, you’d think the game would be doing so well that it’d at least maintain $50 for a few months.

Final Fantasy XIV Sells 630k In One And A Half Months On PC, PS3 Version Coming In March

by Ernice Gilbert on November 4th, 2010, under Hot, News, Square-Enix

It’s probably the worst Final Fantasy game ever created, and the numbers are showing at retail. Final Fantasy XIV have barely managed to break the 500,000 sold mark after being on the market for almost two months.

Bad game, bad sales. The full quencher’s past the jump.

Thirsty Conversations: Enslaved Edition

Okay, so this one took us by surprise. From the moment Enslaved: Odyssey To The West was unveiled, momentum became apparently instantly. Sites great and small were hailing it as unique and appealing. The developers said it was beautiful as Uncharted, and the industry on a whole thought it would at least sell a few million copies.

In fact, Ninja Theory said if Enslaved didn’t sell extremely well, meaning at least 3-4 million units, there wouldn’t be a sequel. It’s sold, thus far, 80,000 copies. The franchise is dead.

Dead indeed, because Namco Bandai spent big bucks to give the game global recognition, that, coupled with development costs and you’ll come to understand why I feel bad for all involved.

What happened? Let’s talk, do it here: The Official Games Thirst Talk House.

Remedy Pleased With Alan Wake Reception

by Ernice Gilbert on July 13th, 2010, under News, Remedy Entertainment

Alan Wake came out in the month of May, and when the NPD May numbers came in, it revealed how poorly the game had sold: 145,000 copies. Many thought the title would be selling millions, probably even Remedy themselves. Despite the lackluster sales, however, in a recent talk with ShackNews, Remedy Head of Franchise Development, Oskari Häkkinen said that they’re “very pleased with the reception of Alan Wake with both the press and the fans alike.”