“When I was working on Andrew Ryan, the two things that were most formative to me were reading [Ayn] Rand, and then I watched a documentary about Joseph Goebbels. It wasn’t his evil that struck me, it was the fact that he felt like such a victim. Even though he’s obviously a villain, in his mind, he wasn’t. Everybody’s the hero of their own story; if you can’t find something that makes them great, you don’t have a tragic character. These [are] characters that struggle between their view of the world and their realities of the world. There’s that dissonance that turns them into an antagonist for the player. It’s not just because they want to be.” – Irrational’s Ken Levine on creating villains, speaking to Gama.
As if you didn’t know, the original Bioshock title was first an Xbox 360 console exclusive, but made its way to PS3 one year later – and instantly became a hit on the console, just like it did on PC and Xbox 360. Moving forward Bioshock 2 was released simultaneously on all platforms, and so will Bioshock: Infinite. This time, however, Irrational Games boss and creator of the franchise wants to demonstrate something to the PS3 audience as he’s now in love with the console, boasting of its prowess.
Irrational Games boss and Bioshock creator Ken Levine sat down with the PS Blog to talk about all things Bioshock: Infinte both on PS3 and PS Vita, and while on the topic of the latter, he said: “I tweeted a while ago that [PS Vita] did everything but make me an omelet. It sort of has everything and the kitchen sink in it, which is great as a gamer.”
That and much more below the break, in the video.
Bioshock: Infinite was present at E3, but only a few got to see it in action behind closed doors. Now Irrational Games have sent live the 15-minute gameplay vid for the world to see. There’s no simple words to describe what you’re about to behold, and for that matter, we’ll simple advise you to place this game on your must-buy list for next year, and hit the link to quench your thirst.
Bioshock: Infinite’s main character’s name is Booker DeWitt, but that’s all we know. We haven’t seen the look of the fella since the game was unveiled….until now.
He’s a sharp brother. Head below the break for more.
Irrational Games boss Ken Levine was at Sony’s press conference to announce PS Move support for Bioshock Infinite, and also a Bioshock game for PS Vita. The latter game, however, is not an Infinite spin-off, but will be a new title altogether.
Before Bioshock came to PC and consoles, there was a lot going on behind the scenes. In fact, according to creator Ken Levine, the game stood the chance of not ever being published. But let’s get past all that because Bioshock’s turned into one of the most successfully franchises for Take-Two, and is now 2K Games bestselling title to date.
Levine, however, never thought it’d do so well as, according to him, the concept was just too weird.
The first Bioshock came on the scene with awesome surprise – and was chosen for GoTY by many outlets. A surprise hit that many a publisher had turned down according to creator Ken Levine, one that’s now 2K Games most profitable title to date.
If you were having dreams of playing Bioshock Infinite with Kinect and PS Move, wake up from your slumber now. Franchise creator Ken Levine has ruled out the possibility, saying such functionality would be like “cheating gamers”.
3D, on the other hand, sounds enticing.
Irrational Games latest podcast’s gone live. And this time they’re featuring Gears of War mastermind Cliff Bleszinski.
The talk’s rather interested, so we thought you’d like to hear it in full.