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Posts Tagged ‘Splash Damage’

Quick Quenchers: Brink Launch Was “Rough”, But Fixes And DLC Helped

by Ernice Gilbert on August 15th, 2011, under Bethesda, FPS, News, PC, PS3, Xbox 360

“A lot of the game’s complaints were entirely valid. It was rough, but in the end the game’s done alright. Key is to keep supporting the game and keep tuning it more and more.” – Neil Alphonso of Splash Damage speaking to Joystiq about the launch period of Brink. He also said the constant fixes, and the recently released DLC have boosted the shooter’s sales “way, way up”.

Brink DLC ‘Agents Of Change’ Detailed, Dated

by Ernice Gilbert on July 29th, 2011, under Bethesda, FPS, Hot, News, PSN, Steam, Xbox 360

The latest Brink DLC dubbed ‘Agents of Change’ will be free, and will come available on Xbox Live August 3rd, and a day later on Steam and PSN.

Brink DLC Agents Of Change Will Go Live Early July, Free For Two Weeks

by Ernice Gilbert on June 24th, 2011, under Bethesda, FPS, News, PC, PS3, Xbox 360

Bethesda’s just made known that the first batch of Brink DLC will go live in “early July”, and for two weeks it’ll be all yours for free.

Games Thirst Review: Brink

Entering into a packed first person shooter genre is not easy, especially if you are not doing something different, but Splash Damage has set out to do something different with Brink. Instead of making a single player campaign and a multiplayer mode, they have decided to combine the two into a team focused, action filled game. You choose between the Resistance, who wants to escape from the Arch, or Security, who wants to protect the Arch. Once you choose a side you can either play offline with bots, or online. You will play through the single player levels facing off against the opposite faction to complete tasks or to prevent others from completing tasks.

Brink Kicks Back The Throng, Nabs The Number Slot On UK Charts

by Ernice Gilbert on May 16th, 2011, under Bethesda, News, PS3, PS4, Xbox 360, Xbox Live

Brink didn’t receive overwhelmingly positive reviews, but they were good enough, and while the game still is suffering from multiplayer issues, its sales are soaring in the UK.

1% Of Games Make 99% Of All The Profit, Says Brink Dev

by Ernice Gilbert on May 14th, 2011, under Bethesda, Hot, News, PS3, Xbox 360

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Just like the real world where about 2 percent of the people make 97 percent of all the cash, Splash Damage’s creative director Richard Ham has shed light on the reality of games development. It’s rough he said, because only a few studios make all the money.

Brink Update For Xbox Live, PSN And Steam Detailed

by Ernice Gilbert on May 11th, 2011, under Bethesda, News, PC, PS3, PSN, Xbox 360, Xbox Live

Splash Damage has sent live a patch for Brink that should fix many of the issues facing the game, according to a post on the studio’s official site written by co-founder Paul Wedgewood, including “several of the issues raised in some of the early US reviews of the game”.

Brink Reviews Go Live, A Mixed Bag – The Full Quencher

by Ernice Gilbert on May 10th, 2011, under Bethesda, Hot, News, PC, PS3, Xbox 360

Brink releases in the U.S. today, and the reviews for the game has gone live. What’s the verdict? Well although some sites managed to rate the game high, a good few scored it low, while some others cursed it.

“Nonetheless, Brink is an exceptional team shooter, smart, supremely well balanced and with a unique, exciting art style. Splash Damage struggles to ease the player into its workings – evidence, perhaps, of the studio’s background creating free mods for hardcore Quake players, who never needed much hand-holding,” said Eurogamer.

“But the clean menus and HUD have a slickness and simplicity of interaction that elevate the squad-shooter genre to a new level of style and polish. Likewise, in moment-to-moment play, this is often a more engaging, tighter experience than Valve’s Team Fortress 2. For those who can leap that first hurdle, Brink should run and run.”

Find the full quencher below the break.

Video Thirst: Brink Release Trailer Takes Us To The Brink

by Ernice Gilbert on May 9th, 2011, under Bethesda, Hot, News, PC, PS3, Xbox 360

Brink comes out tomorrow in the U.S. and on Friday in the UK, and to celebrate its arrival Bethesda’s sent live the game’s release trailer. One, we think, takes us all to the brink with heart-thumping action.

It’s below the break.

Pay Attention, Brink Comes Out This Week

by Ernice Gilbert on May 9th, 2011, under Bethesda, Hot, News, PC, PS3, Xbox 360

PSN had better be up by tonight, or tomorrow for the latest; because Brink will be available at retail outlets in the U.S. on Tuesday, and Friday in the U.K.

There Are 45 Ways To Die In Brink

by Ernice Gilbert on May 6th, 2011, under Bethesda, Hot, News, PC, PS3, Xbox 360

45 ways to die in Brink, choose one.

Video Thirst: New Brink Video Talks Battlefield, Command Posts

by Ernice Gilbert on May 5th, 2011, under Bethesda, Hot, News, PC, PS3, Xbox 360

This is the last Brink “Training” video that we’ll be seeing from Bethesda before the game goes on sale, so pay attention.

Let’s Put Color Back In First Person Shooters, Says Splash Damage

by Ernice Gilbert on May 5th, 2011, under Hot, News, PC, PS3, Xbox 360

Splash Damage wants to put color back in the FPS, because according to the dev, we’ve had enough of the “gloominess”.

Video Thirst: Brink Classes Explained In Latest Vid

by Ernice Gilbert on May 4th, 2011, under Bethesda, Hot, News, PC, PS3, Xbox 360

It’s looking good from here, but I’m sure many of you are yet sitting on the fence. Will the latest video detailing Brink’s classes do it for you? Maybe not, but hopefully it’ll draw you closer to house and away from the streets.

Video Thirst: Another Brink Training Gets You Acquainted With Displays

by Ernice Gilbert on May 3rd, 2011, under Bethesda, Hot, News, PC, PS3, Xbox 360

Brink comes out next Tuesday in the U.S. and next Friday in the U.K., so developer Splash Damage is making sure that we become well acquainted with the shooter before it arrives at our doorsteps. The latest video seeks to explain the displays plastered on your TV screen, in an effort to make warfare as swift as possible.