
“A lot of the game’s complaints were entirely valid. It was rough, but in the end the game’s done alright. Key is to keep supporting the game and keep tuning it more and more.” – Neil Alphonso of Splash Damage speaking to Joystiq about the launch period of Brink. He also said the constant fixes, and the recently released DLC have boosted the shooter’s sales “way, way up”.



a little more parkour, give us a SP mode like story campaign, give us a bot mode that plays exactly like the MP but with PC controlled AI, polish out the bugs, and brink would be the perfect game!
got allot of potential, just gotta work the kinks out.
Never as able to get into this.