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Posts Tagged ‘Demon’s Souls’

Dark Souls Box Art Revealed, Looks Wicked

by Ernice Gilbert on May 20th, 2011, under Hot, Namco Bandai, News

Dark Souls is the spiritual successor to popular and impossibly hard PS3 exclusive Demon Souls, a title gamers have paid close attention to ever since it was announced. Now we’ve got its cover art plastered below the break for your quenching pleasure, so whenever you’re ready, hit the link.

Demon’s Souls Help Make Atlus Profitable

by Ernice Gilbert on October 21st, 2010, under Atlus, Hot, News

It’s good to see yet another great game help its developer make a decent profit. Index Holdings, parent company of Atlus, has released its financial results for its fiscal 2010, which ended August 31. In it, the company explains how Demon’s Souls played a major role in raising its profits.

Video Thirst: Beat Demon’s Souls In Under One Hour

by Ernice Gilbert on October 19th, 2010, under Atlus, Hot, Namco Bandai, News

The headline isn’t a hoax, nonetheless we don’t expect you to believe us- yet it happened; someone actually beat the insanely hard Demon’s Souls in under one hour.

Video Thirst: First Project Dark Trailer Looks Like Demon’s Souls

by Ernice Gilbert on September 17th, 2010, under From Software, Hot, News

Demon’s Souls has seen its popularity went from zero to chart topping in weeks. When it was first released, no one payed attention, but as soon as the reviews started whirling in, everything changed.

It’s since then built a cult-ish following, with fans across the world waiting for a sequel to be announced.

That sequel you’re looking for might as well be Project Dark.

Demon’s Souls Is A Game That Should’nt Have Been Made Says Sony Producer

by Ernice Gilbert on August 15th, 2010, under Atlus, Eidos Interactive, Hot, News

But because of multiple occurrences that forged a perfect situation, including schedules, time of release etc., it has become one of the most talked about titles ever created.

In fact so amazing is the success the game’s enjoying, SCE producer, Takeshi Kajii uttered, “we were lucky”.

Demon’s Souls Dev: “We Went Too Far”

by Ernice Gilbert on August 15th, 2010, under Atlus, Hot, Namco Bandai, News

In today’s age of developers wanting to do everything to please their base, games are usually beaten in less than a day. No more are there difficult titles that challenge the gamer to think really hard on what his next decision will be; instead, although entertaining, the experience doesn’t really challenge one’s mind too hard.

And that’s okay. I mean, who wants to play a game over and over, and each time you die, all your experience points, all treasures collected and so fourth get lost, forcing you to collect them all over again? Not me, for sure.

That’s unless the game is Demon’s Souls.

In The UK, Demon’s Souls Is King

by Ernice Gilbert on August 5th, 2010, under Hot, Namco Bandai, News

Remember that PS3 exclusive title that wasn’t supposed to have done well, but yet ended up selling out in the US? Yes, Demon’s Souls. After its success in the US, Sony couldn’t resist taking the game to Europe,, and so they did.

Guess what happened?

The game continued to rock the boat in the UK, selling out. Completely.

For SCE, Missing Out On Demon’s Souls Was A Mistake

by Ernice Gilbert on March 16th, 2010, under Sony

Yeonkyung Kim, SCE localisation liaison spoke at GDC last week saying it was a “mistake” not to release Demon’s Souls in Europe.