
In today’s age of developers wanting to do everything to please their base, games are usually beaten in less than a day. No more are there difficult titles that challenge the gamer to think really hard on what his next decision will be; instead, although entertaining, the experience doesn’t really challenge one’s mind too hard.
And that’s okay. I mean, who wants to play a game over and over, and each time you die, all your experience points, all treasures collected and so fourth get lost, forcing you to collect them all over again? Not me, for sure.
That’s unless the game is Demon’s Souls.