A patent filed by Microsoft in December 2010 is giving off strong hints that the firm plans on making its next console scalable, in that you’ll be able to upgrade, just like PC, the hardware over time.
The patent is of an application making plain the technical architecture of the next Xbox, including the ability for hardware resources to “scale up or down over time.”
“While the patent could be interpreted to mean that different Xbox SKUs could be released with different levels of multimedia capability, the ‘over time’ element in the application could suggest that Microsoft is giving itself the option of opting out from the traditional fixed architecture model,” Eurogamer points out.
This means different models of hardware could be built around the same underlying technology and components but with varying power (think of Apple’s iPad yearly release with meager upgrades).
“What should be stressed is that everything we’ve heard about the current Project Durango points towards a more traditional console design, and that this patent application is over 18 months old. Many of these applications are often lodged simply for legal reasons and never actually turn into final products,” Digital Foundry’s tech journalist, Richard Leadbetter concluded.