According to industry analyst Michael Pachter, Activision, with its uber-popular Call of Duty franchise, forced Nintendo to design Wii U’s Pro Controller alongside the console’s GamePad. Nintendo had two choices: give in or live with Call of Duty titles not being released on Wii U.
“I don’t get it,” Pachter told the Developer audience, via Edge. “I think that essentially this is a solution in search of a problem. I mean, somebody had an idea – ‘let’s make the controller a tablet’ – and there aren’t many games that are going to take advantage of that.
Activision never said anything to me, but I know that [for] big games like Call Of Duty they said, ‘No, we’re not putting it on there if you don’t give us a conventional controller’. So they gave in.”
It’s not a stretch to believe Nintendo created the Pro Controller to appease Activision, the latter firm has the most lucurative and most popular game in the industry.
Pachter, however, does not believe Nintendo can replicate Wii’s success. He believes “they got lucky”.
“[Wii] worked, they got lucky, [but] I don’t think they’re getting lucky with Wii U,” he said.
“I don’t think they suck – I just think that they really believe that, ‘If we’re still novel, everything we do will work’. This isn’t going to work.”