The courts are busy these days. First, you have Activision, Vince Zampella and EA fighting over he-said-she said issues concerning the Call of Duty franchise. And now, Bethesda and Interplay are battling it out over the Fallout IP.
Posts Tagged ‘IP’
Though many gamers weren’t pleased when the new Dante sculpted by Ninja Theory was revealed at TGS, that doesn’t mean said studio isn’t passionate about making the best Devil May Cry game possible. In fact Ninja Theory was in the process of looking at other projects and talking to publishers in hopes of scoring a new deal. However when they were approached by Capcom to reboot the much respected DMC franchise, they simply “dropped everything” and were glad for the opportunity to do so, and humbled by Capcom’s trust.
Sucker has made a name for itself in this generation of consoles with its platinum selling sandbox title, inFamous. The studio’s now hard at work on the sequel, and has made known its love for the PlayStation platform, confirming “it’s a really killer technological platform for us to work on”.
But who’ll develop inFamous 3 was the question posed to studio co-founder Bruce Oberg, after all, Sony owns the inFamous intellectual property (IP), and surely Sucker Punch would like to have something all its own. Bruce Oberg’s response? “We’ll see where we want to go next,” he said.
If you’ve been following gaming, by now you should know about the debacle that took place between Activision, and the former bosses of the studio it owns, Jason West and Vince Zampella. Since then we’ve seen a cleansing of the studio, with dozens of members leaving to join West and Zampella at Respawn Entertainment, the new studio the two men now run, with much help from EA.
Since then, Activsion has been on the hunt looking for senior development staff to replenish the hurting development team at Infinity Ward, and now the publisher is hoping that the fresh minds they’ve gathered to form the ‘new’ Infinity Ward will bring spanking new ideas to the table and create a “new franchise”.