Weekend Quencher 11/17/12 – Black Ops 2, Edition

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While I’m still reviewing Call of Duty: Black Ops 2, and won’t have the review ready till tomorrow because of unexpected reasons, I can sum it up in two words: convoluted success.

The game, I must admit, is a refreshing take on Call of Duty – but that’s all I’ll say on that.

Have you been playing? If so, what’s your take?

This weekend I’ll be doing a hosts of things, including, of course, completing my Black Ops 2 review. I’ll be performing at a Thanksgiving event at 2pm today, and from there I attend a committee meeting concerning concert activities with a group called JoyFest.

From there I come back home for some, you know, Black Ops 2 action. Anybody up for some gaming?

What’s your weekend like? Share it, and have a blessed one!

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Author: Ernice Gilbert View all posts by
Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!

3 Comments on "Weekend Quencher 11/17/12 – Black Ops 2, Edition"

  1. Baran Altuncu November 17, 2012 at 9:15 am -

    Still waiting…….

  2. Baran Altuncu November 17, 2012 at 9:18 am -

    Missing the Double XP weekend.

  3. nick November 18, 2012 at 2:40 am -

    my auntis back for the weekend so weve been taking her around the city, thats been um…… interesting.
    finally finished everything now so ive finally had a chance to get back into darksiders 2.
    i just wish the devs would add a counter button, just one simple little thing and id be able to forgive all the other little nuances!
    if it was a small restricted game like the original than you would not need a block system, but theres so many enemies on screen every time you go to dodge a attack 99% of the time you still get hit anyway because your either surrounded by enemies so you end up running into them, or theres so many enemies on screen you just roll away from one attack and into another.
    really isent a reliable defense, you really need a block or counter mechanic something that does not require 100 things to be in place.
    wish they would add a grab mechanic, that would make it so much easier trying to keep your enemies at a distance and easier to crowd control as they say.
    i actually really like the much faster gameplay, but the amount of enemies and unreliability of the controls and camera just fight each other.
    the games its own worst enemy.

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