Apparently, the brains behind the PS Vita, Sony, almost didn’t add Analog Sticks. Hardware designer Tokashi Sogabe, stated in an interview with Playstation Blog saying the team thought about alternative plans for control inputs, which included “flat side pads” rather than the standard sticks. This comes as a big surprise to me, as I would think the developers would know it is easier to use analog sticks, it lets gamers become more immerse into playing the games. This being said, I believe that Sogbe, and the rest of the developers for the PS Vita, learned a lesson when it comes to plans about changing the design of a hand-held system, and that is, Don’t ever try to change things, so it is easier for you! More as the story develops, until then, remember to keep quenching your thirst for Gaming News and Reviews, from Games Thirst.















i cant imagine the vita without dual sticks!
touch pads are nice but hey dont give the accuracy and tactile feedback sticks do.
i just wish they were larger and more stiff, they feel really flimsy like you could move them by blowing on them!
makes finer adjustments to your aim really difficult which was why i found myself constantly switching to the gyroscope to aim in golden abyss.
Sales of Vita have slipped below that of PSP now… I don’t understand. Must be the price.
everything!