Since 2007 Assassin’s Creed has been Ubisoft’s prized possession. Completely shutting out the success of their earlier work Splinter Cell. With the fourth game in the franchise finally released. We will now uncover the lost memories of Altair Ibn-la-ahad and Ezio Auditore Da Firenze!
With the franchise called “almost perfect.” Why change anything? Not much has changed between the last three games besides a few new moves thrown into the mix. Ezio is now a middle age, 54 year old man, possibly on his last journey as an assassin. With the fall of the roman empire transpiring during this era, Ezio heads east towards Constantinople in hopes of rebuilding his Assassin’s guild. Right away Ezio meets a man named Yusuf. Yusuf is quickly infatuated with Ezio and decides to help him on his seemingly endless mission.
The main story line is probably the only big innovation Ubisoft has made since Assassin’s Creed Brotherhood. With Ezio’s new hookblade, you’re able to pull off some stunts thought to be out of an action movie. Instead of Roman controlled Italy, you now are in Byzantine controlled Constantinople. You quickly meet men named Yusuf and Suleymon. Both are key roles in the single player. The games visuals are just as good as Brotherhood, if not better. Ezio’s fresh threads really show the Assassin’s way of life, secrecy.
Gameplay mechanics have not changed much since 2007′s Assassin’s Creed, which can be a good and bad thing. This is good because it brings back the solid gameplay that all the other Assassin’s Creeds brought. The other end of the spectrum is, if you’re looking for something new in the series, you’ve come to the wrong place.
Multiplayer was a very nice touch in Assassin’s Creed: Brotherhood. Personally I believe Assassin’s Creed should have had a co-op feature rather than an online multiplayer. The multiplayer in this one is rather good. That old, annoying twenty foot lunge in brotherhood was still in the game as of late. On November 17th, an update fixed the range of the lunge to about arms length away.
With the signature edition of the game, you get exclusive content of course. Nothing too special but a cool looking sword, an exclusive multiplayer character, and some U-play points. U-play was added after the release of Assassin’s Creed II. Only a beta at the time, there was not too many things to do in the U-play menu, accept, obtaining skins for Ezio, and buying some wallpapers for your Xbox360 and PS3.
Altair’s role in Assassin’s Creed Revelations is most likely the greatest in the entire game. In the game you obtain Masyaf keys which when you obtain all five, opens Altair’s secret library, which is supposedly contain the knowledge of the world or The Apple of Eden. The Apple of Eden is one of many mystical artifacts. These Apples corrupt many people such as the assassin’s mentor Al Mualim and then later Abbas Mizraji. Altair on the other hand does not become corrupted and appoints himself its bearer.
Although Altair’s parts of the story are really fun and interesting. They are rather short and easy to complete. I have beaten the game since release twice now to really grasp the story line. Including all of Altair’s sequences from age twenty-four to age ninety-four, there is only about an hour of gameplay with him. The rest is either with Ezio or Desmond.
Despite being a main character, Desmond Miles doesn’t do very much in this game. There are five sequences in the first person. you can go through as Desmond when you receive the total amount of thirty animus fragments in the main story. these sequences pretty much sums up Desmond’s life up until now. After the events of Assassin’s Creed Brotherhood, Desmond is put into a critical state of mind. Rebecca put’s Miles into the Animus to keep him alive. Desmond enters the animus’s “black room.” which is the animus’s safe mode. There Desmond meets the infamous Subject 16 but, this time he is not just fragments of data, he is a living, breathing, digital copy of his former self. 16 explains why you are in the animus’s limbo and that you must create a “Memory Nexus.” to sync up Altair’s, Ezio’s and Desmond’s own memories so Desmond’s mind doesn’t implode on itself and never wake up.
Where is Assassin’s Creed going to go now? Although I don’t want to spoil anything, I’m not very sure on where Assassin’s Creed will go in the near future. With Ubisoft saying that this is Ezio and Altair’s last stand in the series, one can only assume that Desmond is going to be getting some action in this series. Only time will tell what Ubisoft will do next year.