Saturday, January 4, 2014

Post Launch Support For Modern Warfare 3 Will Be A “Major Focus”, Says Infinity Ward

Infinity Ward fielded a lot of heat after the release of Modern Warfare 2, as the developer was blamed for not releasing patches timely enough to fix the shooter’s many bugs. That will all change with MW3, according to community manager Robert Bowling, tweeting post support for Modern Warfare 3 will be a “major focus”.

There will be “constant patches” and “exceptional” support for the game, said Bowling, something that’s “a major focus of mine and the entire team since the feedback from Modern Warfare 2.”

It’s the biggest games franchise anywhere, and it’ll go on sale November 8th for PC, PS3 and Xbox 360.

Thanks, Gamerzines.

About Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!
  • rpatricky

    You hear the same thing with every single COD title that comes out. JD said the same thing about Black Ops and the PS3 is still buggy and laggy. I guess they just need to say that and hope the placebo effect, of hearing it, works on everyone.
    I will believe it when I see it.

  • http://www.gamesthirst.com Ernice Gilbert

    Same here man. I need to see action. Good seeing you online too :)

  • nick

    thats one thing devs could learn from valve.
    games need constant support after release!
    look at valves games.
    L4D2s been out for almost 2 years now, but its still getting updates, DLC, the lot!
    thats one thing im really disappointed in with KZ3.
    KZ2 got almost no support and only 3 DLC packs!
    they swore they would support KZ3 better, but wheres the DLC?
    wheres the community nights?
    thats one thing all devs need to work on.
    they bitch and whine that there games get traded in so early.
    well maybe if u put some support in and constantly interacted with your fans then maybe they wont trade there games in!
    support people!
    best way to stop people from selling there games is to constantly make them want to hop online by giving them map packs, new modes, or something as simple as game with the devs night.
    i remember SCEE set one of those up for KZ2 like 3 months after release.
    was so popular every server was full for the whole 4 hours!
    then thats it, have not done one since!