Talk about Vanquish on PS3 and Xbox 360 hit a fever pitch recently, with gamers arguing over the game’s visuals and on which console it looks better.
Kill that nonsense talk, gamers. Leave the worthless banter for the fanboys; because over at Platinum Games blog; Hideaki Nakata, the guy in charge of the game’s engine and overall engine tuning, has made some very interesting comments.
“We also tuned the title so that if you play Vanquish on the PS3 or the Xbox 360 you should notice little to no differences. Even the developers on the Vanquish team have a hard time telling the two versions apart at a glance… So no matter which console you have, you have nothing to worry about!” the developer said on the blog.
There’s much more through the link up top. He talks about the game’s engine being based on work done on Bayonetta and tons more.
Case close, then.