Most of the Vigil Games developers were scooped up by Crytek to form Crytek USA when THQ shuttered. Crytek, however, refused the Darksiders IP, claiming it had other plans for its newly-founded studio. But now that Nordic Games has acquired the Darksiders IP, Crytek USA, made up almost solely of former Vigil Games people, is giving advice to the IP’s new owner.
Said Ryan Stefanelli on the Nordic Games forums:
As one of the co-founders of Vigil and the lead level designer/principal designer on both games, all I can say is… make it adventurous.
And do what we would’ve done: let people know what happens when those other three comets land on Earth! Four player co-op or bust! Good luck to you guys. You’ve adopted our baby.
Ben Cureton added:
If you actually ever go forward with the Darksiders franchise, be sure to focus on the things that made DS and DS2 cool.
Things like… that feeling of adventure (that Ryan mentioned), the fast-paced combat, the sense of scale, quality voice acting, and don’t forget that Strife and Fury need to be BADASS… whatever you do, don’t forget to crank the BADASS meter up to 11. If you are ever in doubt of what to do… just add more skulls! Oh yeah… it has to be 4 player. It’s a must!
That being said, if you decide you don’t want to continue making games for the series, let me know. We’d be more than happy to take the IP off your hands. In fact, you can even have all of the money that DS1 and DS2 continue to generate!