Friday, August 29, 2014
There Would Be No Bayonetta 2 Without Nintendo

There Would Be No Bayonetta 2 Without Nintendo

So fans should be grateful, says Platinum Games’ Platinum’s executive Atsushi Inab.

The developing was speaking to Polygon at TGS when he spoke openly about the situation, following fan backlash when Bayonetta 2 was announced as a Wii U exclusive.

Would Bayonetta 2 not exist without Nintendo? The answer is yes. We are not viewing this as a change of platform, we were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together.

As a result the platform became the Wii U.

Inab went on to calm fans fears concerning how the game will work on Wii U, confirming that its core gameplay will see no change.

We create the basic framework of our games on the PC, so even though the hardware changes it doesn’t influence the creation of our games. We’ve already developed our own engine to work with multiple platforms.

Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features. There’s a difference in the game design side, but we are enjoying the challenges of creating games for new hardware.

About Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!
  • nick

    it flabbergasts me how many people refuse to understand that!
    there bitching and whining that this should of been made for ps3 and 360, that it should not be released for the wiiu because it wont sell.
    but they fail to realize like MGS rising, if it was not for ninty, if it was not for PG, THERE WOULD BE NO BAYONETTA 2, THERE WOULD BE NO MGSR!
    christ, is that so difficult to understand!?