This is a rant. A multiplayer, first-person shooter rant.
I play FPS games all the time, and recently, I’ve been spending most of my time having at Killzone 3. The third installment in the long-running franchise is, in my opinion, the best yet – especially its multiplayer component. It comes ready with three game types: 1) Guerrilla Warfare – basically team death match. 2) Operations – teams battle to complete objectives, ISA on the offensive while the Helghast defends. The players who perform the best are featured in cinematic cutscenes depicting their successes. 3) And finally there’s Warzone – multiple games of team death match, search and destroy, search and retrieve and more. The winning team’s the one with the most wins out of 7.
But man, have I been irate with some players. Whether it’s in Operations or Warzone, some players only go after kills, leaving the important part, winning, to a select few just so they could brag about K/D ratio to their friends, and rank high on scoreboards. But this is rubbish, I swear I’ll mark these guys usernames and make sure I avoid being on teams with them, because it’s totally frustrating.
I’ll never forget once in Operations mode, we were the ISA, playing on the map Frozen Dam, the first stage, that I had the spawn points secured and was taking out Helghasts as soon as they rear their heads out of their sole location, and all we needed was for one person to plant the charges to blow our way through to the next level. But it never happened. The frustration! The guys who were supposed to be handling the situation were camping in some hole waiting for a kill or two, or three. Madness.
Come on! Let’s do this. Let’s win! Let’s, for the love of God, play! It’s a game, let’s do the objectives and have fun. I’m certain some people take this way too seriously, and it’s not only in Killzone 3…..
Don’t even mention Black Ops. I’ve left the game for the very reason.
It all happened in a game of Domination on the map launch. We had the game, I just knew it. The competition was no competition. They couldn’t handle the pressure. But we were losing the flags! Yes! I was like, ‘what’!? I simply could not understand why our team had more kills but was losing the game itself. Answer was simple: guys were hunting kills instead of completing objectives.
I left the sorry game.
I’ll try my best to peer with like-minded gamers in the future, scoping out their profiles, getting to know them before we can actually game together. Because believe me, once you manage to forge a clan with gamers who go after objectives, and are like-mined, you’ll be unstoppable online.