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Levine – It’s “Scary As Hell” Developing Bioshock Infinite

by Ernice Gilbert on March 27th, 2011, under Hot, News, PC, PS3, Rockstar, Xbox 360

The original Bioshock was one of the most unique titles ever developed. It still is. It’s essential a shooter with RPG overtones and this weird story that somehow manages to grab hold of you. Bioshock 2 is was a great game too, however it wasn’t developed by the creators of first, Irrational Games.

But the aforementioned studio is behind Bioshock Infnite, the third installment, and that game, according to creator and co-founder of Irrational Games Ken Levine, the development process is “scary as hell”.

“Frankly, I’m terrified,” Levine said while in an interview with the latest EGM. “It’s scary as hell doing this game.”

“With Bioshock, you come off this big thing, and it’s so successful. Now you have a chance to blow it,” he said.

“And that’s scary, but if you don’t face that stuff, then you’re dead. If you don’t take those challenges on, then you dig your own grave and jump in it. You’re going to be terrified of failing. We could very well fall of our face, but I’d rather fall on our face trying something huge than just coast and pump out something safe and familiar.

I’m fortunate enough that people will allow me to take those kind of chances.”

Now that’s what I love hearing from a developer. Irrational Games are not staying on safe grounds with Bioshock Infinite, but rather are looking for new ways, risky and innovate ways to give gamers an experience never experienced before.

It comes out in 2012 for PC, Xbox 360 and PS3.

Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!

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3 Comments

  1. Mon, 28th Mar 2011 at 3:43 am

    “We could very well fall of our face, but I’d rather fall on our face trying something huge than just coast and pump out something safe and familiar.”
    AMEN!
    only wish more developers had that attitude!
    this is exactly why hes one of the best developers out there, and why hes constantly winning awards, and why every game he touches turns to gold!
    nice to see there is a developer out there who still has a passion for games!

  2. Mon, 28th Mar 2011 at 5:27 am

    Yeah – the full interview in the mag is actually inspiring… a really good read.

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