Crytek’s Crysis 2 is now out in stores across the U.S., and will hit UK this Friday. It’s a title that’s received critical praise, amassing higher Metacritic rankings than PS3 exclusive Killzone 3 and Bulletstorm. It’s doing good for itself, something that must bring joy to Crytek. What we don’t know, however, is how the title’s faring at retail. We’ll know soon enough if it even managed to do damage to the lauded shooter franchises that are already well established, but regardless of the outcome, Crytek would like you to know that while there are many first person shooters in the wild, “there’s no game like Crysis”.
When asked by Gamereactor what were Crytek’s goals for Crysis 2, and where they are today, producer Nathan Camarillo said:
“The biggest goal for us was to get the game running on PC, PlayStation 3 and Xbox 360 all at the same time,” he said. “So from the very beginning we re-architected CryEngine 2 to make CryEngine 3.”
“What that allowed us to do is make the game run on the console the entire time that we were in development and bring a Crysis 2 experience to console gamers for the first time. Because there’s a lot of fps games out there, but there’s no game like Crysis where you have an awesome Nanosuit, and you’re the ultimate super-soldier using stealth and armor and all the fluidity of movement.
Sliding, jumping, and ledge-grabbing and suddenly going into armor and killing a guy, then going stealth and sneaking around stabbing another guy in the back – I mean it’s a lot of fun and people seem to really be receiving it well.”
According to the reviews, Crysis 2′s a great game, you should at least give it a rent.