Dark Souls Will Be A Hard Game, Difficulty Won’t Be Toned Down Says Dev

Demon’s Souls was, and still is one of the hardest games you’ll ever play. But if you were expecting Dark Souls, the aforementioned title’s spiritual successor to be any less difficult, you’re talking to the wrong developer. Hidetaka Miyazaki, director of Dark Souls, has said the development team at From Software will not decrease the game difficulty established in Demon’s Souls.

That’s what he said speaking in an interview with the US PS Blog, adding they’re trying to create a game that’s “spicy”.

“This is an analogy we often use: We are trying to create a game that is spicy. And we want to make it as spicy as possible. But it’s edible and tastes good and leaves you wanting more,” said the director.

He addded: “Number one, the difficulty is not dependent on the skill level of the user. We have not created a game where players who react faster or press buttons faster are better than others. Second, when a player dies, we try to leave a sense of ‘maybe if I try a different strategy I can succeed.’ Things that you lose in death can be outweighed by what you gain by trying again.

We try to give players lots of freedom to design their own gameplay style, and we’ve implemented enough content to enable users to continue challenging themselves and continue making progress.”

“One more aspect is the difficulty based on repetitiveness. We don’t want users to have to constantly carve away health from enemies. We’ve created all characters — including enemies and the player — to have high attack power but low defense.

We don’t want users to hack and hack and hack away to defeat an enemy. It’s more strategic. We want users to think, ‘if I avoid this enemy, maybe I can overcome him.’ We don’t want players to be frustrated by doing the same things over and over.”

Get all you need to know concerning the game through here.

The game will release this year for PS3 and Xbox 360.

Quench The US PS Blog Interview:

You Might Also Like

SHARE THIS POST

  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Author: Ernice Gilbert View all posts by
Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!

5 Comments on "Dark Souls Will Be A Hard Game, Difficulty Won’t Be Toned Down Says Dev"

  1. nick February 5, 2011 at 3:02 am -

    dam, guess i wont be buying it then.

  2. Ernice Gilbert February 5, 2011 at 7:35 am -

    haha. Come on, a gamer like you? That should be easy.

  3. nick February 5, 2011 at 10:36 am -

    this?
    hell no!
    dont have the patience for games like this!

  4. Ernice Gilbert February 5, 2011 at 11:47 am -

    :-)

Leave A Response

You must be logged in to post a comment.