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Games Thirst Review: Medal of Honor

by Joshua Tompkins on October 15th, 2010, under Danger Close, Dice, EA, Written Reviews

Medal of Honor has been allowing us to battle it out in WWII for years, but now it’s time for us to pick up arms in the present day. Medal of Honor follows a group of Tier 1 soldiers battling it out in Afghanistan. You play as different soldiers, who are trying to prevent a Taliban uprising. The story takes a twist, when things go wrong, and the soldiers find themselves fighting for their lives.

From the opening scene of the game, you are thrust into an intense and stressful situation. It gets your adrenaline flowing right from the beginning and it never lets up, even when you are performing more stealth like missions. The pacing in the game is great. You are constantly sprinting, hiding, and sneaking throughout the game. Each chapter links together, and the story moves smoothly throughout. At times, the story can feel a little clichéd, but overall it is a compelling, heart pounding adventure.

Medal of Honor does a great job at creating a cover-based game. If you plan on running in guns-a-blazing, you can expect to be gunned down quickly. They did a great job at building the levels so that there are plenty of things to take cover behind, and you need to use them. A couple of things they did to reinforce this idea was by adding the ability to slide out of sprint and the ability to lean around corners. You will constantly find yourself doing these things as you traverse the levels.

You will also find yourself using the team AI a lot. Your teammates are smart and useful. They will kill enemies, point enemies out, and give you commands. So listen carefully, because their commands are extremely helpful. Another great feature they gave to the team AI, is the ability to supply you with ammo. This is helpful because, at times, you can run out of ammo fast, but they are always there to resupply you. Contrary to the team AI, the enemies can act clueless at times. Most of the time, they run into cover and pretty much stay there, making them easy targets because you know they are just going to pop up. Also, they sometimes stand in the open and let you shoot them. They act like this to often, and give little challenge at times, even when playing on the hardest difficulty.

For the most part, the gameplay is smooth, but there are some hiccups in the game. There is a part in the game where you have to ride four-wheelers to a certain destination, but when I would step off of my four-wheeler my character would get stuck. Sometimes I was able to get my character free, but a few times I had to reload the last checkpoint. Another issue is getting stuck on objects while you are trying to move around, and you sometimes are killed because of this. Also, you will sometimes get stuck on the AI while walking through doors, and it takes a few seconds before they finally move. You also get lost sometimes while looking for your next objective.

The graphics in this game are pretty good, but are inconsistent. You can walk into one area and everything will be detailed and crisp, but you can walk into another area, and everything will look like a giant blurry mess. The character models are okay, but some of them look generic. The guns are really detailed, and you can see the smallest little scratch on the gun. The explosive effects are great. At one point in the game, you call in a missile strike on a gate, and the explosion causes dirt and debris to rain down upon you. The explosions also leave behind a cloud of smoke and dirt that obscures everything for a few seconds. This brings me to a problem I found with some of the graphics. In some levels, the area is covered in smoke and dust, and it tends to disappear and reappear, making it difficult to see the enemies in the mountains. Another visual problem is with some of the environmental objects, they tend to blink in and out. You will be running and there will not be a bolder in front of you and then, all of a sudden, there is. It gets frustrating because you end up getting stuck on them and then killed. The graphics have their problems, but overall they are really good.

The sound in this game is amazing. The gunfire, explosions, music and voice acting are all top notch. The musical score is perfect, and the weapons sound amazing. You can actually hear when your clip is about to run out of ammo. The explosions are where the sound shines. You can just sense the shaking that is caused by a missile hitting the ground or a grenade blowing up beside you. This game has some of the best sound effects I have heard in a while.

The campaign is great, but what about the multiplayer. It plays pretty good, but when you first start playing, it almost feels like a different game. In the single player, your character has the ability to go prone, slide and peak around corners, but you cannot do any of these things in the multiplayer. Sometimes, it also feels like it is having an identity crisis. The game plays a little like Call of Duty and a little like Battlefield, but never truly establishes itself as its own type of multiplayer game. It does have some of the best squad based game play out there. You really need to communicate and work as a team if you want to win. The weapons are pretty balanced, but the SMG and shotgun can feel overpowered. There is also a steep learning curve. Do not expect to be great right when you start. It takes practice and time, but you will eventually get it. The servers, at this time, are not working well. I was disconnected quite a few times. There are some graphical glitches as well. They do not affect the game, but it is just something you might notice.

Danger Close and Dice teamed up to create a fun game. The story is engrossing, and pulls you into the world of these soldiers. It does not get repetitive, and keeps you on edge throughout. The only problem is that you can complete the campaign in 4 to 6 hours on hard. It does have a pretty high replay value though. The multiplayer is fun as well, but just needs a little tweaking to make it better. Overall this is a fun game to play, and worth checking out.

8.6 out of 10


  1. Fri, 15th Oct 2010 at 11:50 am

    Wow a post on Games Thirst not by Ernice is this a first? First of all Joshua I would to thank you for taking the time to deliver a well thought and comprehensive review of Medal of Honor. We need to tag this all over the networks (Twitter, Facebook, MySpace etc.) just to show everyone how Games Thirst gets down…..

    Secondly, I totally agree with your review it was spot on…..

    The one thing that I have spent some time thinking about is the aloofness of the enemy AI that Nick pointed out in another thread with a hilarious commentary…..

    I wonder if Danger Close in an attempt to highlight the “opposing forces” lack of organized military training made the enemy AI that way on purpose because in a certain sense that is how they fight. They rely more on sheer numbers and home turf advantage than training….

    When you compare that mode of fighting to the uber trained Tier One Ops and Rangers, the “opposing forces” can look quite stupid. Just a thought….

    Anyway, Joshua I hope this is not your last post and once again thanks for an amazing review…..

  2. Fri, 15th Oct 2010 at 1:01 pm

    Thanks. Also, In the single player they are still called the Taliban. The multiplayer is where they changed the name to opposing forces.

  3. Fri, 15th Oct 2010 at 1:35 pm

    Wow. I’m not kidding when I saw your review, Joshua, is the best I’ve read. Like os1019 said, it’s spot on. Keep up the great work. Also this won’t be his last, os1019, it’s just the beginning.

    A well deserving score too.

  4. Fri, 15th Oct 2010 at 1:38 pm

    @os1029: I think this quote of yours is spot on:

    “I wonder if Danger Close in an attempt to highlight the “opposing forces” lack of organized military training made the enemy AI that way on purpose because in a certain sense that is how they fight. They rely more on sheer numbers and home turf advantage than training….
    When you compare that mode of fighting to the uber trained Tier One Ops and Rangers, the “opposing forces” can look quite stupid. Just a thought….”

    I was thinking the same thing. Very good point. Also guys, let’s spread this review all across gaming’s web. Just awesome.

  5. Fri, 15th Oct 2010 at 1:40 pm

    My favorite part about the game was the team AI. They actually made them useful, and it makes you feel like you are apart of a team, and not just the guy who does all the work.

  6. Fri, 15th Oct 2010 at 1:50 pm

    Yeah, I’ve noticed that too. I have no idea where IGN got 6/10 from, but whatever. Great job.

  7. Fri, 15th Oct 2010 at 1:56 pm

    That was a good read. I must say I agree with os1019′s comment concerning the enemy AI. It doesn’t make sense to make them smart if that’s not the way they role. I’m not saying they’re stupid, but the way they train for war is different. Home turf.

  8. Fri, 15th Oct 2010 at 3:23 pm

    You all make some good points. I totally agree with them, but they sometimes just stand in the open for you to shoot them, or run into the middle of the battlefield, and I just find it strange that someone would do that. Then again, I do not know much about their tactics. I will look into their war tactics though. I like researching things like that.

  9. Fri, 15th Oct 2010 at 3:28 pm

    Yeah, it’s really 1+1=2 stuff when it comes to standing in front of an open door and watching yourself get blown to hell. I guess it’s more about their tactics more than anything that make their ways look somewhat….unthoughtful.

  10. Fri, 15th Oct 2010 at 3:40 pm

    are we still getting on this weekend to play Medal of Honor? Also, I am making a new psn id. I will let you know after I make it.

  11. Fri, 15th Oct 2010 at 3:43 pm

    Yeah, sure! I’ll update the site with a reminder later today…

  12. Fri, 15th Oct 2010 at 4:10 pm

    My psn id is TheGiver-GTUnit. Anyone can add me.

  13. Fri, 15th Oct 2010 at 4:12 pm

    Nice, I like that!

  14. Fri, 15th Oct 2010 at 4:20 pm

    Yeah, it is the title of won my favorite books by Lois Lowry.

  15. Fri, 15th Oct 2010 at 4:21 pm

    I mean it is one of my favorite books. lol.

  16. Fri, 15th Oct 2010 at 4:32 pm

    What’s it about? I should probably check it out…

  17. Fri, 15th Oct 2010 at 4:41 pm

    It is a book based more towards teens, but it is still really good. Here is a link to a quick overview of the book. It is a short book.

    Just read the first part. It gives and overview.

  18. Fri, 15th Oct 2010 at 4:42 pm

    Just let you know, because I do not think the overview mentioned, the kids are chosen for certain jobs when they get to a certain age.

  19. Fri, 15th Oct 2010 at 4:42 pm

    Okay, thanks for the link : )

  20. Fri, 15th Oct 2010 at 4:47 pm

    Okay, got that.

  21. Fri, 15th Oct 2010 at 10:00 pm

    Very good review!

  22. Fri, 15th Oct 2010 at 10:09 pm

    Nice to see one of our very own on here. Well deserved. I think you’re one of the main reasons the Weekend Quencher got so popular on here. Congrats!

  23. Fri, 15th Oct 2010 at 10:31 pm

    That’s so very true! RedBull, I mean, Josh : ) was the one who made it what it is today…. with much help from you, Mostly : )

  24. Sat, 16th Oct 2010 at 4:55 am


  25. Sat, 16th Oct 2010 at 11:12 am

    Oh, we can’t forget Nick, either! In fact everyone who’s ever commented on the Quencher contributed, Redbull, however, helped in making it great!!!

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