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On June 17th, Onlive Will Launch In The US

by Ernice Gilbert on March 10th, 2010, under OnLive

Mike McGarvey, Onlive COO has revealed to MCV that Onlive will launch in the US on June 17th, compatible with PC and Mac on day one.

Monthly subscription will be $14.95 and like I mentioned yesterday, almost all major publishers have already signed up for the service, therefore most of the big titles that are on consoles will also be on Onlive.

Prince of Persia: The Forgotten Sands, Assassin’s Creed II, Metro 2033 are all titles made available on day one.

There’s a micro console for the service, but as for now only computers will run Onlive.

“We’re very pleased with the degree of publisher support received to date and have seen a rise in publisher interest in the OnLive Game Service as their focus begins shifting dramatically toward digital distribution,” said McGarvey.

“Individual titles will be available for purchase or rental on an a la carte basis. Specific game pricing, including rentals,purchases and loyalty programs, will be announced prior to the consumer launch event at E3.

“We’ll also be announcing additional loyalty and discount programs for consumers in the coming months.”

Ubisoft, THQ and EA have already signed up as partners.


  1. Wed, 10th Mar 2010 at 6:25 pm

    I feel onlive will fail. Cause you need a stable internet service. Hopefully it won’t because it’s awesome that i don’t need a super rig to power my games.

  2. Wed, 10th Mar 2010 at 7:04 pm

    Yeah, I hope it works but you’re right. You must have super-fast and stable internet connection to run this thing..

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