Wednesday, September 18, 2013
Xbox One Graphics Drivers Are “Horrible”, PS4 50 Percent More Powerful

Xbox One Graphics Drivers Are “Horrible”, PS4 50 Percent More Powerful

Numerous venerable game development sources have spoken to Edge-Online, one of the gaming industry’s most trusted sources about the power difference between PS4 and Xbox One, and what they had to say is so daunting that it may cause some gamers looking to buy Microsoft’s latest console to cancel their intentions of doing so.

Even this close to launch, “the hardware isn’t locked,” said another source. Sony and Microsoft are each still working on the graphics drivers for each console, and Xbox One is lagging behind in this regard – Microsoft “has been late on their drivers and that has been hurting them,” said one source. Another described Xbox One’s graphics drivers less charitably as “horrible”. Both consoles’ graphics drivers will continue to improve right up to – and beyond – launch, which will even up the difference in performance a little.

As for the peripherals like the DualShock 4′s touch pad and Xbox One’s Kinect, developers say Sony and Microsoft are encouraging them to utilize these features, however there’s little enthusiasm to do so.

“They really want us to make use of platform specific stuff to give their version a leg up over the other,” said one source. “But unless there’s a good design reason or incentive we rarely do.”

Indeed, despite that gulf in speed, the differences between cross platform launch window games will be negligible; with tight deadlines to meet, it’s more expedient for developers to deliberately create near-identical versions.

There’s also talk of Microsoft pushing developers and publishers not to make PS4 games look better, although the console is vastly more powerful than Xbox One, because it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers.

This claim was later countered by a contact at a different studio. “It would be totally fine for us to make one version prettier without any political difficulties but it usually doesn’t make financial sense,” they said, “unless it’s a very simple tweak.”

This is very revealing.


About Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!
  • LaRonStar

    Oh boy….

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