Eurogamer’s controversial and inaccurate, misleadingly titled article concerning the PlayStation 4′s RAM allocation for gaming and OS features, has set off an unnecessary and ill-informed debate about how much RAM should next generation consoles preserve for gaming features as compared to OS features. Like I said, it’s a debate that’s useless because PS4′s 5.5 GB of GDDR5 RAM is more that developers will ever need this gen, and I’m happy with Sony’s response to the Eurogamer piece.
Have you played The Last of Us? By most estimates, that game is 23 hrs long, and is one of, if not, the most engrossing gaming experiences ever forged. Yet, The Last of Us only used PS3′s 513MB of RAM – half of 1GB – PS4 has secured for gaming 5.5 GB of GDDR5 RAM, which is the fastest available. There’s literally nothing to worry about here.
But the console wars are in full swing, with proxy battles being waged around the internet on various forums and websites, with Sony and MS fanboys lashing out at each other, looking to gain and hold the winning position of “my console is more powerful than yours”.
Just relax, people, if you’ve preordered PS4, unless Sony does something very stupid between now and launch (highly unlikely), keep your preorder and you and me will be playing some amazing next-gen games in the next few months.
If you’ve preordered Xbox One – that’s your preference, too. Keep it that way and I can guarantee you that you’ll be having some great experiences also.
Have a great weekend everyone!