Army of Two: Reviews have been released two days after the game went on sale, and now I think I understand why: it was a very poor effort by Visceral Games.
The Devil’s Cartel is functional and fuss-free, a game that delivers the expected genre tropes with as little imagination and as much bluster as possible. It’s not a bad game, but nor does it have anything beyond basic mechanical competence to mark it out as “good” – and even that competence wobbles more than it should. In a few years’ time, I’ll probably look back over my Xbox Live profile and be surprised to see that not only did they make a third Army of Two game, but that I apparently played and completed it.
It’s not the co-op that makes The Devil’s Cartel unique in any way but rather, the destructive environments, which explode and shatter in a way that will leave even Battlefield fans nodding their heads with approval. It’s a shame that beyond the shooting that The Devil’s Cartel comes up short in almost every other area, leaving this as yet another fun but flawed outing in the Army Of Two series.
Army of Two: The Devil’s Cartel does not justify its price tag due to a serious lack of varied content, however, the game is fun and some people would probably be satisfied with that.