Battlefield 4 has officially been announced, living in its path a plethora of news to cover. We’ve got it all for your quenching pleasure below the break.
Battlefield 4 will be released in 2013 on current and next generation consoles, but first let’s talk about the big surprise: Frostbite 3, DICE’s new engine.
For a long time, many, including ourselves thought that Battlefield 4 would be released on Frostbite 2, one of this generations best engines, but the studio’s gone through the extra hassle of developing an all-new engine just for the game. With Frostbite 4, “Battlefield 4 offers players a glimpse into the future of interactive entertainment — a future that is more human, dramatic and believable than anything before it. With more than 65 million players worldwide, the Battlefield series has consistently been praised by critics for its world-class multiplayer gameplay, and is recognized as the only game that allows players to own land, sea and air,” the press release reads.Watch 17 Minutes Of Battlefield 4 single-player.
The game’s story portion looks to be a welcome step away from Battlefield 3′s borefest, and unto something more emotional and gripping. The demo begins as the player — Recker — opens his eyes to discover that he is trapped in a rapidly sinking car with three of his squad mates. Shooting the window is the only way out. Panic and fear are pushed aside as Recker makes a difficult decision — take the shot and recover the intel but risk that not everyone will survive.Run This Town TV Spot
Gamers will also learn how to work together, the description says, “issuing squad orders and comparing achievements in both experiences. Adventure and Competition will unfold through a series of beautifully crafted locations constructed with some of the best art and sound design in modern shooters. All of this is only possible with Frostbite 3 — a new standard for interactive entertainment in.”
Said Patrick Soderlund, Executive Vice President, EA Games Label:
We are so humbled and proud to debut Battlefield 4 on a global stage with simultaneous events in San Francisco and Stockholm. To be this early in development, and to already be so polished is a huge achievement for the DICE team and reflection of their passion and commitment to driving the franchise forward. Today’s demo was just the beginning — we have so much more in store. It is thrilling to witness peoples’ reaction when seeing the game for the first time. It really makes you realize that we are at the beginning of a whole new era for gaming. As artists and craftspeople, we are focused on creating a dynamic, open design that brings people together with amazing, surprising unscripted moments that they’ll talk about for days. That’s the beauty of Battlefield.
According to the press release, “Battlefield 4 offers players a glimpse into the future of interactive entertainment — a future that is more human, dramatic and believable than anything before it.”More Details:
- Most of the single-player campaign is set in China, but the game demo, “Fishing in Baku,” takes place in Baku, Azerbaijan, a peninsula city on the Caspian Sea. During this mission a U.S. Special Forces team that goes by the radio ID Tombstone recovers a valuable piece of intel and then tries to get out of the city as Russians give chance.
- Tombstone’s primary goal in the game is to rescue some VIPs in Shanghai. Tensions are very high between the Russians, Chinese, and Americans, so this won’t be easy. Their efforts eventually spark a global conflict.
- DICE knows not many people warmed up to the characters in Battlefield 3, so one of its primary focuses in Battlefield 4 is character development. Though a huge geopolitical conflict drives the campaign, the story is really about the relationship of these characters caught in this untenable situation.
- Players assume the role of a soldier named Recker. The other soldiers in his squad are Sgt. Dunn, Irish, Pac, and Ruger. One of the soldiers looks and sounds like Michael K. Williams, the actor who played the unforgettable Robin Hood gangster Omar Little in The Wire.
- The end of the demo also showed a female character of Chinese descent. We’re not sure if she cooperates with your fireteam or if she’s on the other side of the conflict.
- To make the characters more believable, DICE doubled down on its facial animation, skin shaders, and full body animations.
- Judging from the demo, it looks like DICE is integrating signature elements of the Battlefield multiplayer experience and integrating it into the campaign, like leaderboards and stat tracking.
- Similar to the Autolog challenges in Need For Speed, it looks like social challenges appear during the campaign that you can engage in for bragging rights with your friends. This could include anything from collecting the most dog tags in a mission or completing a sequence faster than your friends. This should help increase the replay value of the campaign.
- Battlefield 3′s campaign was criticized for its painful linearity. For the follow-up, DICE is sticking more to its expertise, introducing open micro-sandboxes that incorporate vehicles and allow players to engage the enemy in whatever manner they choose. You could hop in a jeep to get to the hot zone, or move carefully on foot from cover to cover. You could take out all the tangos yourself, or call in a support strike from a helicopter. You could hang back and take out enemies with a sniper rifle, or equip a shotgun and get up close and personal. These action bubbles will often be book-ended by cinematic set piece moments.
- You don’t have full control over your squadmates, but you can order them to engage enemies or offer suppressing fire, which would allow you to flank the enemy while they are pinned down.
- Battlefield 3′s co-op mode was a mess, so DICE is scrapping it altogether to focus on the campaign and multiplayer.
- Battlefield 4 is being built on the third iteration of DICE’s Frostbite engine, which runs at 60 frames per second (at least on PC). Other new Frostbite 3 features include particle effects, a cinematic Bokeh effect, reflective surfaces, and impressive water technology that allows them to approximate the violent waves of the open seas.
- Battlefield 4 is coming to PC, PS3, Xbox 360. Given the power of the engine, we also believe this game is a slam dunk to come to the PlayStation 4, and next Xbox as well, though EA wouldn’t confirm.
- The new version of Battlelog is better incorporated into consoles. DICE says it should be equally good on these systems as it is on PC.
- The Premium subscription service is returning for Battlefield 4. EA says it will offer more details later, but if you pre-order, you will get a premium expansion pack similar to Back to Karkand when the game launches.
- If the demo is any indication, destruction looks to be coming back in a major way. Micro-destruction found in the Battlefield 3: Close Quarters expansion pack seems to be integrated into Battlefield 4, as well as bigger set piece moments like the collapsing interior of the building. During the demo, Recker uses a shotgun to blow throw a wooden fence, blows through a concrete wall with a grenade launcher to flank enemies, and during a chase sequence an attack chopper rips through concrete and window panes.
- The sandboxes are also more dynamic and interactive than the static ones in previous Battlefield games. If you walk to close to a parked car, you may set off a car alarm and alert nearby enemies to your presence. If you move too quickly through a forest, a flock of birds make fly away en masse, signaling to enemies that they should go investigate the area.
- A quick clip at the end of the demo indicates that Battlefield 4 is going to have amphibious assaults with both large ships and smaller PT boats.
Battlefield 4 is now open for preorder, it’s out later this year on PS3, PS4, PC, Xbox 360 and the next Xbox as well.