Far Cry 3 to not Support Dedicated Servers for Online Play


Ubisoft has confirmed that Far Cry 3 will not have any dedicated servers.

In the link, MSV-Vextor, the community manager says:

The online experience does not support dedicated servers.

After one user vented his frustration concerning the lack of dedicated servers, MSV-Vextor added:

Of course we are not trying to kill the pc community. We have simply decided on a different way of handling multiplayer. We weighed the different options against each other to see what worked best, and what we came up with worked very well even without DS’s.

Far Cry 2 was also released without dedicated, something that also was a point of contention with fans. But why this revelation stirs up strife is beyond me.

If you read the whole forum, a lot of people have complained about many ideas. MSV-Vextor responded to some of the concerns:

“-With lobby games you get lots of lag”
That is entirely dependent on the host and if the game itself takes resources from the machine that could be better used to run a server. If the game is well optimized and the players have good connections, there is no problem.

“-A DS has faster downloads on maps.”
The maps are hosted in ‘the cloud’. Same as in FarCry 2. They are not downloaded from the server itself.

“-Stable ping.”
Again, more dependent on the host’s connection as well as the network architecture. The server being dedicated or not has less to do with that.

“-Being able to kick/ban cheaters or idiots”
That’s a decision relating to how we want to handle the game. We have anti-cheating mechanisms in place on PC – and on consoles there is a whole other set of problems for anyone who decides to try and cheat.

“-Crashing lobbys, hosts disconnecting”.
That’s why we have something called “Host Migration” in place. It transfers the hosting role to another player automatically. It’s quite fast too. Usually takes no more than a few seconds.

“-Lobby games dies out much faster than games with servers.”
I can’t say anything about that, I have never in my gaming or professional career seen any statistics on that.

“-Lobby games are easier to hack than dedicated servers. And are easier to play online with pirated copies” (Paraphrasing)
Well, yes and no. A dedicated server could be hacked to run without the help of the ‘master servers’. A matchmaking system could be emulated, and then the clients would have to be patched in order to contact the pirated servers instead of the original ones. Each one of those presents their own challenges.

He also added a quick note:

The decision to exclude dedicated server functionality was not taken based on concerns over PC piracy.

Far Cry 3 will be released on PS3, Xbox 360 and PC on November 29th in EU and AU with UK to follow on November 30th. NA will be getting the game on December 4th.

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Author: Baran Altuncu View all posts by
Baran Altuncu here, known on Games Thirst as TheGrimOfDeath. I love games, books and sports! If you ever find some news, share it with us! Also, don't forget to make your-self at home! You can follow me on twitter for the latest gaming news! @BaranAltuncu

3 Comments on "Far Cry 3 to not Support Dedicated Servers for Online Play"

  1. nick November 20, 2012 at 3:45 am -

    its ubisoft, what did you expect?
    a million baby pandas died the day crytek sold far cry to ubisoft!
    biggest injustice since $ony sold spyro and crash to the devil!

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