Crytek CEO Cevat Yerli has admitted that making Crysis 2 to play on most PCs winded up “backfiring” on his company.
He said unlike the first Crysis, a game they wanted to look the best three years after release, Crysis 2 was a supposed to change that, but the goodwill ended up backfiring. Thing is, the premier title’s minimum specs was to high for most PCs, and the firm wanted to rectify the situation with Crysis 2, however amongst the PC community, disappointment ensued.
“Crysis 1′s intention was, if I were to play it three years later, it looks great. And it does, actually, it fulfilled that. But it made it difficult for entry-level players,” Yerli told Gama in a recent interview.
“So with Crysis 2, we took a different direction, and it backfired a little bit.”
Therefore in an effort to appease gamers with an OS which supports DX11, Crytek will release next week an upgrade which utilizes the tech.
“This is much more like a gift to the high-end community. And I think gamers will appreciate that.
It lifts up Crysis 2 and gives a sneak peak of how PC gaming will evolve in the future, if you support a high-end preference.”
On Monday June 27th, Crysis 2, version 1.9 goes live.