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Graphics Do Matter, Disagree And You’re Lying, Says Bethesda

by Ernice Gilbert on March 16th, 2011, under Bethesda, Hot, News

Bethesda vice president Pete Hines has said that folks who say visuals do not matter are lying.

That’s what the boss told OXM (via CVG), adding gamers sometimes make decisions on first impression of images.

“There’s a lot of people who say graphics don’t matter. To them I usually say ‘you’re lying’,” he said.

“[People] will look at a screenshot and make a snap decision: ‘that looks awesome’, or ‘I’m not interested’.

So if you can make something look amazing just at first glance, it’s so much easier to get them.”

Bethesda’s next spectacle will be The Elder Scrolls V: Skyrim which will release in November, and from what we’ve seen, they’re on to something.

7 Comments

  1. Thu, 17th Mar 2011 at 1:54 am

    of course graphics matter, no one likes spending 500+ bucks on a ps3, and 2K+ bucks on a HD TV to have the games look like ps2 games on a SD TV!
    but, there not as important as other things like gameplay.
    give me a fun ugly game like wanted weapons of fate over a boring good looking game like GOW3 any day of the week!

  2. Thu, 17th Mar 2011 at 2:02 am

    I actually had a LOT of fun with GOW 3, but you know what game looked really good but had super boring gameplay, Crysis. I got bored with that game so fast. Once I got past the visuals, it was meh. The same way that the gameplay is in the crysis 2 demo.

  3. Thu, 17th Mar 2011 at 4:26 am

    :-)

  4. Thu, 17th Mar 2011 at 4:26 am

    Don’t know what you’re talking about, Nick. God of War III was some of the most good times I’ve ever had playing a game.. As for your Crysis 2, I haven’t been able to get in on a game….

  5. Thu, 17th Mar 2011 at 8:34 am

    i hated it simply because it removed so much of what the series is famous for.
    there was no puzzles, and the traps and brutality the games known for was nowhere to be found either.
    what happened to levels like the the climb to hades?
    or the chaimber you enter to collect one of the sun shields?
    GOW1 and 2 has a real sense of progression, but GOW3 just hovered around the same bloody room for the whole game!
    it got real repetitive after a hour, just enter this room, rip everything apart, enter this room, rip everything apart, boss battle, enter this room, rip everything apart.
    rinse and repeat till the games finished.
    GOW3 lost so much of the essence of what made the series so great.
    the story was crap too!
    GoS is what GOW3 should of been like.
    massive scale, a true feeling of progression, propper platforming, heaps of puzzles, fantastic story.

  6. Thu, 17th Mar 2011 at 8:46 am

    Your thoughts. My thoughts on the game is that it was an epic experience and exactly what the trilogy should have been…except for Kratos dying in the end.

  7. Fri, 18th Mar 2011 at 3:58 am

    nick….. Dude GOW3 was Epicness in the physical form, i dont how you think it was crap. but i will agree though i think ghost of sparta should have been the third game, i mean it would have been nice to have a prequel on the ps3, i could only imagine what it would have been like on the ps3.

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