That’s the judgement maker of one of the most popular mobile games: Angry Birds, has casted on the console business.
“Innovation has moved from console games into mobile games,” Rovio head Peter Vesterbacka told a panel at the South by Southwest Interactive conference in Austin, per Venture Beat.
According to Vesterbacka, mobile game devs are more “nimble” and are able to upgrade their titles quicker than big budget projects.
As for his company’s game, Angry Birds, it’s been downloaded more than 100 million times, with the paid version costing 59p, while the lite version is free.
Vesterbacka was also weary of the phrase “casual games”, and pointed out that there’s no such thing as a casual movie.
Nintendo boss sparked controversy over the same debate at GDC this month, when he openly expressed his concerns over the future of “high value” games.
“A few games do become mega-hits, but it’s not easy,” said Iwata. “With such competition, even being noticed is extremely difficult – huge investments promise nothing. Now, consider this. The corresponding number of games available to download from app sites is in the tens of thousands. Game development is drowning.”