Review Scores for big PS4 titles have been released by various websites, find the scores for the first big title, Killzone: Shadow Fall, below the break.
- GamesRadar: 4/5 - Sure, Killzone: Shadow Fall has its lulls, but it’s a mostly enjoyable experience from start to finish. This is no doubt the PlayStation 4′s strongest exclusive launch title.
- OPM: 8/10 - A mix of familiar gunplay and just enough new ideas, gorgeous looks and sheer technical wow to make you feel like you’re stepping into a shiny new future.
- IGN: 8/10 - There’s never been a better time for everyone to be paying attention to the Killzone franchise, because Shadow Fall is a step in an all-new, very welcome direction.
- GameSpot: 7/10 - Guerrilla Games remembered what drew me and many others to the front lines of online war, and it’s here that Shadow Fall emerges from the rubble and flies into the electric skies.
- Eurogamer: 7/10 - It’s a game that any new PlayStation 4 owner will be proud to show off – but it won’t be one they remember by the time PS5 rolls around.
- VideoGamer: N/A - Guerrilla Games is a master at creating technically excellent but utterly lifeless titles – the ‘game’ element is seemingly little more than an interactive showcase for its skills. Killzone: Shadow Fall is both ahead and behind the times, with gameplay sadly falling into the latter category.
- Joystiq: 3.5/5 - Killzone: Shadow Fall loses its sheen at times, usually when pursuing moments that are cinematic but not sensible. As a shooter, it’s better at thriving on eye-catching environments and supportive combat abilities that don’t just come for free. It also can’t help but blow up its pristine cityscapes before you get to know them, but that just goes with the territory, here on the border between good and great.
- Destructoid: 9/10 - A hallmark of excellence. There may be flaws, but they are negligible and won’t cause massive damage to what is a supreme title.
- GameTrailers: 8.8/10 - Guerrilla Games needs to recognize that it’s not plot points and politics that move its games, but the bullets and guns. If the campaign could take a step back from the spectacle to focus on core concepts and feedback loops, the qualities that make the multiplayer suite so flexible and entertaining could make the campaign even stronger.
PS4 launches on Friday in the U.S. and on November 29th in Europe.