Saturday, September 6, 2014
Beyond: Two Souls has no game over

Beyond: Two Souls has no game over

You can die, but no game over for you!

Creative Director David Cage confirmed that no game over screen will ever greet you in Beyond: Two Souls. Speaking with Joystiq, the developer said that:

“I’ve always felt that ‘game over’ is a state of failure more for the game designer than from the player. It’s like creating an artificial loop saying, ‘You didn’t play the game the way I wanted you to play, so now you’re punished and you’re going to come back and play it again until you do what I want you to do.’ In an action game, I can get that – why not? It’s all about skills. But in a story-driven experience it doesn’t make any sense.”

Fair enough, David. Let’s say your protagonist, Jodie, dies. What then?

“It’s a game about death, so you can imagine that death plays a role in all of this. Actually, it’s one of the big discoveries – one of the big mysteries in the game is to discover what’s on the other side. And it’s definitely not a black screen.”

Okay man, you had my curiosity, now you have my attention. No, you had my attention. I thoroughly enjoyed Heavy Rain.

Just days ago, it was revealed that you can play Beyond in co-op, using any combination of a smartphone/tablet and a DualShock 3.

Beyond: Two Souls, featuring Ellen Page and Willem Dafoe, is coming out October 8 in the US and October 11 in Europe, exclusively on the Playstation 3.

About Christos Chatzisavvas

Senior Editor. Your go-to man for everything you need, from games to Games Thirst; I'm always here to help. Gaming lover, web developer going for HND and Bachelor, founder and developer at Underground Journey. When I'm not under the faint light of a PC monitor or TV playing games, I try to lead a life as exciting as I can. Follow me on Twitter @CrashOkami, or Facebook.
  • Hi

    What a shitty game.