Speaking with The Verge, Ouya CEO Julie Uhrman revealed that the new Android console is performing well, in spite of all the games sales numbers showing against it.
With the top-selling games for the platform having only sold a few thousands at best, Uhrman still says it’s encouraging and successful.
“Monetization on Ouya is so far better than we expected. It takes time to build what traditional consoles have had decades to build. “
She also said it was “too early” to draw conclusions from early stats, that suggest many gamers are taking full advantage of the game’s library of free-to-play demos, and are not upgrading to full versions. A very discouraging figure is that 27% of owners have paid for a game on Ouya, adding that 13 of Ouya’s 20 top grossing games have managed an average rate of 8% of gamers upgrading from the free to paid versions. Matt Thorson, developer of the best-selling Ouya game, has made around 21.000$ since the console’s launch last month.
“There are a lot of social and mobile app developers that would kill for an eight percent attach rate on a platform that’s 30 days old. These numbers will grow as more gamers pick up consoles, and as we attract more developers, and I believe that by the end of the year, we’ll see a few developers telling us they’ve made more than a million dollars on Ouya. To say developers can’t make money on Ouya, I take offense to that. The console has only been out for a month, and developers have only had access to the hardware for about six months. We really like what we see so far, and so do developers and gamers.”