Insomniac Games hasn’t been blessed with the best of luck in recent times, the studio forfeited its exclusive partnership with Sony to developer games for all consoles after Resistance 3 failed at retail, a move funded by EA. The new effort dubbed Fuse also failed on both a critical level and at retail, so Insomniac Games made a complete 180 and signed an exclusive deal with Microsoft to bring its new game, titled Sunset Overdrive, exclusively to Xbox One.
Mind you, most of Insomniac’s fans are also ardent PlayStation supporters, so this move struck people as rather odd. The studio’s founder has responded to fan criticism on his blog, but we wonder if it’s enough.
It may surprise some of our longtime fans that we have partnered with Microsoft Studios to develop Sunset Overdrive exclusively for Xbox One.
When we first began discussing this idea with Microsoft, we were initially hesitant to shift back into an exclusive arrangement. But as the Microsoft team began introducing us to the abilities and philosophies driving the development of Xbox One, we knew that Sunset Overdrive was a perfect fit.
The Xbox One and Xbox Live will support our ambitions to create an ongoing two-way dialogue with our community. It will also allow us to have quicker production cycles, enabling timely content updates for new weapons, characters, storylines and even pop culture-relevant content like memes based on social commentary.
Many of you may be asking what this news means for Insomniac. What about Ratchet & Clank? What about Fuse? Others may ask why we have ‘abandoned’ our PlayStation heritage. The truth is, not a lot has changed. Insomniac has been, is, and will continue to be 100% independent. We have treasured that independence for the last 19 years. It now allows us to own and control our IP, and find the most suitable partners to make those IP a reality.
While we are excited about partnering with Microsoft on Sunset Overdrive, that doesn’t mean we can’t or wouldn’t make games with our longtime friends at Sony. That’s the magic of being an independent developer.
Everyone here at Insomniac and on the Sunset Overdrive team at Microsoft is pumped to bring the game to you.
What do you guys think? I personally believe it’s a bad move, and the firm’s been making some bad decisions as of late. It’ll be interesting to see how all this plays out for the developer, and whether they’ll be able to survive if Sunset Overdrive fails.