Seems as if Edge was dead on with its Xbox Durango leak, when the site claimed veritable sources had told it that the next Xbox would need a constant internet connection to work, would require that Kinect be always connected, and would demand that all games be installed on the system, rendering the Blu-ray disc it’ll be using useless. VGLeaks has the biggest scoop thus far, showing a screengrab of the Durango XDK, and it paints Durango, aka Xbox 720, as one unfriendly console.
Here’s the gist of it, courtesy NeoGAF:
The Durango console is designed to offer game developers modern hardware that is more powerful than the Xbox 360. It uses a familiar x64 architecture and tools, and compared with Xbox 360 development time and effort spent on perfomance optimization. Hardware accelerators, including “move engines” for common tasks, will be added to the console. Move engines can perform common game tasks like compression and decompression while moving data around the system. The console also has dedicated hardware support form common audio processing tasks that reduce the amount of CPU time that must be devoted to audio. The GPU provides considerable computing power, and supports Direct3D 11.
Durango will implement different power states so that it can always be powered on, but will draw minimal electricity when not in use. The console will be ready instantly when users want to play, and will always maintain a network connection so that console software and games are always current. With this ‘Always On, Always Connected’ design, users will quickly and easily enjoy their connected entertainment experiences, with no waiting for the console to restart or install updates.
Every Durango console will be sold with a new high-fidelity Kinect Sensor, which will be requiered for the system to operate. The console will provide HD videos, and will use new depth sensor technology to provide better screen resolution and less noisy depth data. Active infrared illumination will provide high-quality monochrome images ever in low ambient light conditions. A wider field of view allows play in smaller spaces and removes the need for a tilt motor.
System software will offer a full set of system API for Natural User Interface (NUI), and the API set will be corresponding API used by Xbox 360. Skeleton tracking, identity, and other NUI functions will be performed by the system and for that reason, titles no longer need to allocate title resources to NUI.
The Durango controller will make the best-in-class Xbox 360 controller ever better. It will have low-latency wireless connectivity to the console, and improve ergonomics. System interactions that use the controller will be simplified to make them easier for non-core gamers.
Every Durango console will have a hard drive, although its exact capacity has not been chosen. It will be large enough, however, to hold a large number of games. All games will be installed on the hard drive. Play from optical disc will be not supported.
Durango consoles will have Blu-ray Disc drive. Disc media will be used for distribution, but during gameplay, games will not use content from optical disc. An installation system is being designed that will allow gamers to begin playing while the game is being installed on the hard drive rather than waiting until installation is complete.
Audio from Durango will be all digital – 7.1 discrete PCM output through HDMIU and S/PDIF. Hardware accelerators will be included for decoding and decompressing common audio formats. There also will be a dedicated processor to perform common signal processing in hardware.