Bethesda strikes again, with a post revealing their inability to work on Sony’s console. “This is not a problem we’re positive we can solve,” they admit, “but we are working together with Sony to try to bring you this content,” says the giant, and the Playstation 3 owners can only pray they get the content. Bethesda’s post on Dawnguard PS3′s status follows:
Earlier in the month, we provided an update on Dawnguard’s status for PS3.
“It’s been a few weeks, and we wanted to make sure everyone knows where we’re at with Dawnguard. Skyrim is a massive and dynamic game that requires a lot of resources, and things get much more complex when you’re talking about sizable content like Dawnguard. We have tried a number of things, but none of them solve the issue enough to make Dawnguard good for everyone. The PS3 is a powerful system, and we’re working hard to deliver the content you guys want. Dawnguard is obviously not the only DLC we’ve been working on either, so the issues of adding content get even more complicated. This is not a problem we’re positive we can solve, but we are working together with Sony to try to bring you this content.
“We wish we had a more definitive answer right now. We understand the frustration when the same content is not available on all platforms. When we have an update, we will certainly let you know. We deeply appreciate all the time and support you have given us, and we’ll keep doing our best to return that.”
If the DLC never comes out, Bethesda seriously needs to apologize to the owners of the PS3 version of Skyrim. The game has been unplayable to many, due to a vast number of glitches, and even until recently, some couldn’t finish main quests due to bugs or had the game crash all the time. Now, with a new DLC pack coming out for the Xbox 360 in a few days, and Dawnguard still not being “at a satisfactory level” for Bethesda to release, I think it is safe to assume the developer needs to acknowledge how they dropped their fans, or how they are not capable of developing for the Playstation 3, as most of the issues present on Skyrim were present on Fallout 3 and New Vegas, and while the latter was not developed by Bethesda itself, it was published, and thus, had to be quality-checked by them.