In an interview with Boston Magazine, Kurt Schilling, the founder of 38 Studios, revealed that Copernicus was going to be a free-to-play MMO. We saw very little of Copernicus, since 38 Studios went bankrupt shortly after its reveal, but it was to be a massively multiplayer online role-playing game.
Schilling told Boston Magazine that “We were going to be the first triple-A, hundred-million-dollar-plus, free-to-play, micro-transaction-based MMO. That was one of our big secrets. I think when we eventually showed off the game for the first time, the atom bomb was going to be free-to-play. When we announced that at the end, that was gonna be the thing that, I think, shocked the world.”
He also said that 38 was gathering investors during the studio’s last days of life, that were really interested in the F2P model of the game. “Most investors wanted nothing to do with subscription-based products, they were all on the social media, and free-to-play games as a means to revenue.”

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