
The signs of a good developer are aren’t alwasy obvious, but one that should confirm a studio’s passion and desire to make things better is humility. And that’s exactly what Bioware’s showing these days, as in Mass Effect 3, fan feedback have had a big say in shaping the game, because Bioware’s learned a lot from them, and will try to steer away from making the same mistakes.
“We got a lot of feedback from fans that [the customization options] were too cumbersome, so we totally removed them for Mass Effect 2. We might have cut a little too deep with that,” Bioware’s Jesse Houston told Wired.
“One of the big things that we’re trying to do is give players more choices. A lot of players wanted to get up close and personal, but didn’t have the tools to do that.
I don’t want to go into too many details, but ultimately, we’ve listened to the fans in a big way: We’re taking it very, very seriously and we’re committed to making sure we don’t repeat mistakes.”
Mass Effect 3 is due a release on PC, PS3 and Xbox 360 March 12th, 2012.
Cheers, VG247.



This is gonna be a great game. Can’t wait to play this one. March is a long ways away. LOL!!!!!!!
It is. can’t wait though.
nice to see them turning it back into a proper RPG!
lack of customization, serious bugs, and lack of direction were the only things i did not like with ME2.
especially lack of direction, like a mission would tell you to go to a planet and find someone.
where are they?
good question!
its like saying to me i want you to find the US president.
where is he?
somewhere on planet earth.
thanks, thats real helpful!
spent many hours in ME2 wondering around like a lost drown!
gets seriously boring!!!!!!!!!!
Humble dev. A good thing.