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Developers Should Treat Nintendo 3DS Like Console

by Ernice Gilbert on July 12th, 2010, under 3DS, News, Nintendo

We’ve said it over and over, however, it always make for a good intro: Nintendo, at this year’s E3, stole the show hands up or down. The legendary console maker/game developer/publisher once again took gaming to all new heights by unveiling its latest innovation, the 3DS. At the show, Nintendo also named the game developers who’d already opt in to make titles for the handheld. Among the throng was legendary game developer, Hideo Kojima.

What we’ve seen thus far is encourage, and according to JC Connors of Griptonite Games, the 3DS should be treated like a console, and not a new handheld device.

“Certainly, the video game market has changed a lot over the last year,” he said. “You know, a lot of the casual games that really bombarded the DS marketplace have now moved onto other platforms like the iPhone, so I think everyone looks at this as an opportunity to kind of bring something special back to the gamers.”

The 3DS is also a powerful little device, which will come with an analog stick and, of course, the technology that makes it standout: glasses-less 3D display.

“Everyone looked at the 3DS with just how powerful it was,” Connors continued, “and the new features, the analog stick and the 3D, as an opportunity to bring almost console-level quality games to this handheld because they could. “On the DS, you really couldn’t.”

“And that’s something that we’ve learned over the last six months. You can’t treat this machine as just a DS plus,” Connors continues. “You almost have to treat it like a console, because many of the things it can do are things that consoles can do. So, you know, why not bring a more ‘gamer’ experience to that platform, if it can do really well with it?”

Via Gamasutra.


  1. Tue, 13th Jul 2010 at 3:34 am

    meh, i still really can not see the point of this.
    handholds are bought for portable gaming, not to have the power and abilities of a console.
    it will be interesting to see how long the 3Ds battery lasts on a single charge, considering how “powerful” it is.

  2. Tue, 13th Jul 2010 at 6:31 am

    Yeah, it displays some really amazing visuals, but like you said, that thing is for on the run. Yet, being on the run doesn’t mean it shouldn’t be powerful. Here’s to hoping the games are awsome.

  3. Tue, 13th Jul 2010 at 9:24 am

    well it can be as powerful as it wants, but theres no point if it has a poor battery life.
    i really dont see the point in powerful HD portable handhelds, consoles ok because you have a nice big TV to sit in front, with surround sound.
    on the go you have a tiny screen, with smaller speakers so theres no point having a super powerful system.
    its like hooking a 4K PC to a 12 inch screen!

  4. Tue, 13th Jul 2010 at 9:46 am

    Well Nintendo has now brought us, glasses-3D gaming, I”m sure they’ll figure out something for battery life.

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