Unreal Engine 4 GDC 2012 Tech Demo Screens Unearthed

Epic Games showed off what its upcoming Engine, Unreal Engine 4 can do at this year’s GDC, showing to specific people behind closed doors the technology’s prowess. We have some demo shots for your quenching pleasure below the break.


  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Author: Ernice Gilbert View all posts by
Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!

5 Comments on "Unreal Engine 4 GDC 2012 Tech Demo Screens Unearthed"

  1. Ghost250 May 17, 2012 at 4:14 pm -

    i hate the unreal engine

  2. nick May 18, 2012 at 4:35 am -

    wonder if those screens were from this.
    suppose to be the only game in production at the moment using UE4.
    and to boot there actually helping epic with the engine itself!

  3. nick May 18, 2012 at 4:39 am -

    not that special though, now THIS is what really impressed me!
    real time ray tracing, the lighting effects possible with it are freaking amazing!
    the problem though is that it requires a ridiculous amount of hardware to run it!
    i mean that tech demo was apparently running in real time off 2 GTX 680s!
    a set of cards which would cost you over a grand!
    and that was rendering a maximum of 3 things, the glass cube, the water and the chrome ball.
    a game, well, it has to render a hell of allot more than 3 things!!!!!!!!!
    its really cool playing around with design garage its a real time ray tracing engine which renders a glass building and a bugatti veyron, the lighting effects the blur of the light shining off the chrome vents is amazing!
    will be a long, long time till we see this tech running in games though.
    just too resource hungry.

  4. Ernice Gilbert May 18, 2012 at 7:15 am -

    Tech demos always look amazing. The question is will we see such resolution on next gen consoles?

  5. nick May 18, 2012 at 11:07 am -

    what epics showing?
    that should not be a problem, in face we should get higher spec stuff than that!
    what nvidias showing?
    hell no!
    as i said we wont be seeing real time ray tracing for at least another 10 years!
    we might be able to do it now in tech demos, but theres a big difference between rendering a chrome ball, glass box and water, to rendering a whole game!

Leave A Response

You must be logged in to post a comment.