Respawn Entertainment has confirmed that Titanfall’s match ups will be capped at 6v6, a number many gamers have scuffed at, however the developer assures that it was the best balance for the game.
“A 6v6 game can be a crazy experience, very fun,” said CEO Vince Zampella on Twitter. “It is what we find most fun. There are other games with higher player player counts if that’s your metric.”
He also clarified that every player will have a titan accompany them, which automatically adds more ‘bodies’ to the battle. And multiplayer AIs will also be present on the battlefield.
After the criticism became heavy on NeoGAF, a Respawn developer jumped into the fray to defend the game and Zampella’s confirmation and explanation of the 6v6 cap.
“I’d suggest playing before judging a something as insignificant as a number in a vacuum,” they said.
“Vince is right – we tried a huge amount of playercounts (all the way down to 1v1 and up quite high) and designed the maps, gameplay mechanics, and entire experience around which played best. If anyone wants to chase the numbers game, perhaps we’re not the experience they’re after? I dunno.”
The developer concluded: “Only a couple months until speculative threads like this are gone and people are actually talking about their experiences with the game. Its truly fun stuff, and I hope everyone at least gives it a try.”
Titanfall hits Xbox One, Xbox 360 and PC on March 14th.
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