Tuesday, December 10, 2013
Microsoft Reveals A Long List Of Players Joining Its Indie Program

Microsoft Reveals A Long List Of Players Joining Its Indie Program

Microsoft’s ID@Xbox program will be picking up some steam next year, when a nice list of developers will start releasing their games for Xbox One. It’s also important to point out that Microsoft has dropped the platform exclusive agreement for Xbox One, meaning that they’ll finally start accepting games that’s already been released on other platforms. One example of this is Galaxy’s Divekick, a title already available on PlayStation, will be released on Xbox One next year.

“We do not require exclusivity agreements. However, we do ask for day one parity with other console game platforms,” a Microsoft spokesperson told SavyGamer.

“In instances where games have signed a timed exclusive with another platform, we’ll work with them on a case by case basis.”

There are so far 32 developers pursuing self-publishing via ID@Xbox is as follows:

Comcept – for Mighty No. 9
Inis
Vlambeer – “considering” Nuclear Throne for Xbox One
Double Eleven
Slightly Mad Studios – for Project Cars
Born Ready – will announce new games in 2014
Crytek – “We support the ID@Xbox program and we think it is a great opportunity for developers working with CryEngine to create and publish their games on Xbox One. We look forward to publishing our own games on the platform in future.”
Happion Labs (Jamie Fristrom) – Energy Hook
Definition 6 (Chris Hecker) – Spy Party
Team 17
Panic Button
Double Fine
Drinkbox
Signal Studios
Zen Studios
Bongfish
Half-Brick
Ninja Bee
Zeboyd Games – Cosmic Star Heroine
Nicalis
The Men Who Wear Many Hats
Iron Galaxy – Divekick
Jackbox Games
High Voltage Software
Capybara
Hidden Path
Gaijin Games
The Odd Gentlemen
WayForward
Other Ocean
Behaviour

“The list above is not at all complete,” noted director of ID@Xbox Chris Charla on the Xbox News Wire. “It’s just a first selection of the hugely diverse complement of developers who are working on bringing games to Xbox One via ID@Xbox beginning early next year.”

Some of these titles are already available on PlayStation, but Microsoft’s trying its best to catch up in an area Sony’s dominated since the announcement of PS4.

“We’ve shipped dev kits to more than 50 developers and are ramping up our efforts to get kits into more developers’ hands,” Charla added. “We want to make Xbox One a great platform for developers of all scales and sizes for years to come. We’ve been amazed at the response from developers to ID@Xbox, and we really appreciate their patience as we ramp up the program.”

“It’s been great to see the diversity in developers who are joining the ID@Xbox program. Interest in ID@Xbox has been global – from Japan to Finland, developers in more than 50 countries are excited to get their games on Xbox One.”

About Ernice Gilbert

Ernice Gilbert here. Founder and Editor-In-Chief of Gamesthirst. Thanks for stopping by, make yourself at home!
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