The Last Guardian has been delayed so many times that if it wasn’t a game from legendary creator Fumito Ueda, no one would care about it. But it’s a title from the man behind ICO and Shadow of the Colossus, so it’s with great understanding and respect we receive his heartfelt comment, being “terribly sorry” for the game’s long delay.
The confession was made in a recent interview with Edge Magazine, with Ueda saying that although he can’t say much now, he’d love to do a postmortem on the situation once the game is released.
“Putting aside the short-term output, more than anything I feel terribly sorry that for various reasons I have kept my audience waiting for such a long time.” he told the publication.
On keeping motivated when your game has been delayed for so long, Ueda said: “Maintaining motivation is all about producing something great. A hobby or alcohol might help to refresh you temporarily, but they won’t motivate creativity. Also, the original staff members on Ico and SOTC are just as fussy over details as I am. I always want to create quickly, and I always want to increase the rate of production. In the case of The Last Guardian, my creative work was mostly finished a long time ago, but the details of when, where and how it will be completed are beyond my control.”
Ueda said that Sony didn’t take it lightly when he left, however he didn’t elaborate.
“It was not easy, but I can’t go into the details just yet. It will be good to be able to discuss it along with a post-mortem of The Last Guardian someday.”
Much more through the Edge link atop.