960p to 1080p not so noticeable, though.
The resolution wars rage on for days, and Kinect Sports Rivals developer Rare stepped in to share their thoughts. The Microsoft-owned developer, speaking to Eurogamer, admitted that outputting at a higher native resolution versus 720p is “a big improvement” to the visuals.
To be specific, Rare executive producer Danny Isaac said:
“We actually started at 720p [on Kinect Sports Rivals] and we didn’t think we had a problem there. The world still looked lush. The water looked fantastic. We went up to 960 and it got a bit crisper, and I remember looking at it going, ‘actually, yeah, that’s a big improvement.’”
He added, though, that you’ll have to look hard if you’re a more casual player to find such big differences between 960 to 1080.
“When we went up from 960 to 1080 I was like, well, do you know what? From an actual living room perspective, we couldn’t really tell the difference.”
The “war” started when Call of Duty: Ghosts was revealed to be running at 720p on the Xbox One and 1080p on PlayStation 4, with Battlefield 4 also running at 720p and 900p respectively.
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