We’re getting closer to the launch of next-gen consoles, and with wide-knowledge being PS4 is almost 50 percent more powerful than Xbox One, Microsoft’s director of product planning, Albert Penello, has come out to dispute these notions, claiming that there’s no way Microsoft would allow Sony’s console to have such an advantage.
“I’m not dismissing raw performance. I’m stating–as I have stated from the beginning–that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe,” wrote Penello in a NeoGAF post. “There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.”
He went on: “People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their [hardware] skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.”
It’s common knowledge these days that PS4 is way more powerful than Xbox One, and Digital Foundry had a nice breakdown of this. And it’s not limited to such outlets, even developers have said that Sony’s machine is superior with its GDDR5 RAM and unified memory, and powerful GPU. It’s there for everyone to see.
What do you make of this?